#########################################################################
# NEW EVENTS FOR Hearts of Iron 2
#########################################################################
#1;The 2-2-6 Incident
#2;General Election
#3;Yugoslavia breaks the Pact of Steel
#4;War with Yugoslavia
#5;Yugoslavia signs the Pact of Steel
#6;Coup d'etat in Yugoslavia
#8;Iraq switches sides
#9;Iraq switches sides
#11;The end of Tannu Tuva
#12;Tannu Tuva becomes a Soviet republic
#13;Negotiated peace with the United Kingdom (Germany)
#14;Negotiated peace with the United States (Germany)
#15;Negotiated peace with the United States (Japan)
#17;Pearl Harbor
#18;Surprise attack
#19;The enemy recovers
#20;Marco Polo Bridge incident
#21;Marco Polo Bridge incident
#22;Nomonhan Incident
#23;Battle of Khalkin Ghol
#24;Changfukeng Lake Incident
#25;Chasan Lake Incident
#26;Altmark Incident
#27;Altmark Incident
#28;Altmark Incident
#29;Fall Weserubung
#30;Destroyers for bases
#31;Destroyers for bases
#32;The Arsenal of Democracy
#33;The undeclared war
#34;USSR absorbs eastern Europe
#35;USSR establishes satellite states
#36;Surrendering to the Allies
#37;Italy joins the Allies
#38;German surrender negotiations
#39;Germany surrenders
#40;Germany surrenders
#41;Germany surrenders
#42;Germany surrenders
#43;Japanese surrender negotiations
#44;Japan surrenders
#45;Japan surrenders
#46;Independence for Korea
#47;Independence for Korea
#48;Korea divided
#49;The Korean war
#50;The end of the Vichy regime
#51;UK Gearing up for war
#52;France Gearing up for war
#56;Gearing up for war
#57;Gearing up for war
#58;Gearing up for war
#59;Switching sides
#60;Switching sides
#61;Switching sides
#62;New allies - Hungary
#63;New allies - Romania
#64;New allies - Finland
#65;Churchill becomes Prime Minister
#66;British surrender
#67;US Surrender
#68;US Surrender
#69;Cold War gets hot
#70;US Surrender
#71;Anti-Comintern Pact
#72;Anti-Comintern Pact
#73;Anti-Comintern Pact
#74;Tripartite Pact
#75;Tripartite Pact
#76;Tripartite Pact
#77;Warzaw Uprising
#78;Warzaw Uprising
#79;Warzaw Uprising
#80;Panay Incident
#81;Panay Incident
#82;Operation Zet - Assistance to China
#83;Operation Zet - Soviet assistance
#84;Pitman Act - Assistance to China
#85;Pitman Act - US assistance
#86;Transfer of industry to the interior
#87;Huayuankow flooding
#88;Donetz flooding
#89;Automedon Incident
#90;The Xi'an Incident
#91;Forging the Unified Front
#92;The Engelbrecht Transit
#93;German occupation of Denmark
#94;Guarantee Greek independence
#95;British guarantee Greek independence
#96;War with Ecuador
#97;War with Peru
#98;Peru at war with Ecuador
#99;The Chinese Civil War
#100;The Chinese Civil War
#936;Persian Coup
#937;Liberation of Europe (France)
#950-955;USSR establishes post-war puppets
#956;Italian provinces ceded to RSI
#960-961;The Burma Road
#962-999;Occupied by new Vichy Event series
#########################################################################


#########################################################################
#  The 2-2-6 incident (Japan)
#########################################################################

event = {
	id = 1
	random = no
	country = JAP

	name = EVT_1_NAME
	desc = EVT_1_DESC
	style = 0
	picture = "226"

	trigger = {
		atwar = no
		NOT = {
			ispuppet = JAP
		}
	}

        date = { day = 25 month = february year = 1936 }

	action_a = {
		ai_chance = 90
		name = EVT_1_ACTA
		command = { type = dissent value = 1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = set_domestic which = democratic value = 3 }
		command = { type = set_domestic which = political_left value = 4 }
		command = { type = domestic which = freedom value = -1 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_1_ACTB
		command = { type = dissent value = 3 }
		command = { type = domestic which = interventionism value = 2 }  #  NOTE: The B choice effects are stronger than A by design
		command = { type = domestic which = democratic value = -3 }      #  This represent a greater shift towards the military and
		command = { type = domestic which = political_left value = -3 }  #  right wing control.
		command = { type = domestic which = freedom value = -3 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = headofstate which = 5001 }
		command = { type = headofgovernment which = 5033 }
		command = { type = foreignminister which = 5053 }
		command = { type = armamentminister which = 5080 }
		command = { type = ministerofsecurity which = 5105 }
		command = { type = ministerofintelligence which = 5134 }
		command = { type = chiefofstaff which = 5007 }
		command = { type = chiefofarmy which = 5008 }
		command = { type = chiefofnavy which = 5172 }
		command = { type = chiefofair which = 5183 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = CHI value = -10 }
	}
}

#########################################################################
#  1936 General Elections
#########################################################################

event = {
	id = 2
	random = no
	country = SPR

	name = EVT_2_NAME
	desc = EVT_2_DESC
       picture = "election"
	style = 0

	trigger = {
		government = democratic
		atwar = no
		NOT = {
			exists = SPA
		}
	}

	date = { day = 16 month = february year = 1936 }

	action_a = {
		ai_chance = 80
		name = EVT_2_ACTA
		command = { type = dissent value = 4 }
		command = { type = set_domestic which = democratic value = 7 }
		command = { type = set_domestic which = political_left value = 6 }
		command = { type = headofstate which = 11033 }###
		command = { type = headofgovernment which = 11068 }
		command = { type = foreignminister which = 11099 }
		command = { type = armamentminister which = 11143 }
		command = { type = ministerofsecurity which = 11191 }
		command = { type = ministerofintelligence which = 11221 }
		command = { type = chiefofstaff which = 11256 }
		command = { type = chiefofarmy which = 11290 }
		command = { type = chiefofnavy which = 11316 }
		command = { type = chiefofair which = 11340 }
	}
	action_b = {
		ai_chance = 20
		name = EVT_2_ACTB
		command = { type = dissent value = 4 }
		#command = { type = headofgovernment which = 11122 } # Gil-Robles
		#command = { type = foreignminister which = 11103 } # Jmenez Fernndez
		#command = { type = armamentminister which = 11144 } # Calvo-Sotelo
		#command = { type = ministerofsecurity which = 11105 } # Portela Valladares
		#command = { type = ministerofintelligence which = 11146 } # Orgaz Yoldi
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = political_left value = -1 }
	}
}

#########################################################################
#  The Yugoslavian coup d'etat (Germany, Yugoslavia)
#########################################################################

event = {
	id = 3
	random = no
	country = GER

	# triggered by event 5 or 6

	name = EVT_3_NAME
	desc = EVT_3_DESC
        picture = "yougoslavian"
	style = 0

	action_a = {
		name = EVT_3_ACTA
		ai_chance = 90
		command = { type = set_relation which = YUG value = -100 }
	}
	action_b = {
		name = EVT_3_ACTB
		ai_chance = 10
		command = { type = dissent value = 2 }
		command = { type = relation which = BUL value = -5 }
		command = { type = relation which = ROM value = -5 }
		command = { type = relation which = HUN value = -5 }
		command = { type = relation which = ITA value = -5 }
	}
}

event = {
	id = 4
	random = no
	country = GER

	trigger = {
		event = 3
		ai = no
		random = 30
		ispuppet = no
		NOT = {
			war = { country = GER country = SOV } # NOT if Barbarossa started
		}
	}

	name = EVT_4_NAME
	desc = EVT_4_DESC
        picture = "yougoslavian"
	style = 0

	date = { day = 0 month = january year = 1936 }
	offset = 3
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = EVT_4_ACTA
		ai_chance = 90
		command = { type = war which = YUG }
		command = { type = belligerence which = GER value = 10 }
	}
	action_b = {
		name = EVT_4_ACTB
		ai_chance = 10
		command = { type = dissent value = 2 }
		command = { type = relation which = BUL value = -20 }
		command = { type = relation which = ROM value = -20 }
		command = { type = relation which = HUN value = -20 }
		command = { type = relation which = ITA value = -20 }
	}
}


event = {
	id = 5
	random = no
	country = YUG

	trigger = {
		war = { country = GER country = ENG }
		alliance = { country = YUG country = GER }
		random = 50
	}

	name = EVT_5_NAME
	desc = EVT_5_DESC
        picture = "yougoslavian"
	style = 0

	date = { day = 0 month = january year = 1936 }
	offset = 3
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = EVT_5_ACTA
		ai_chance = 80
		command = { type = dissent value = 10 }
		command = { type = domestic which = democratic value = -2 }
		command = { type = domestic which = political_left value = -2 }
		command = { type = domestic which = freedom value = -2 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
	action_b = {
		name = EVT_5_ACTB
		ai_chance = 20
		command = { type = dissent value = -5 }
		command = { type = peace which = ENG value = 1 }
		command = { type = peace which = SOV value = 1 }
		command = { type = peace which = USA value = 1 }
		command = { type = leave_alliance }
		command = { type = sleepevent which = 6 }
		command = { type = trigger which = 3 }
		command = { type = set_domestic which = democratic value = 6 }
		command = { type = set_domestic which = political_left value = 3 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = headofstate which = 20094 }
		command = { type = headofgovernment which = 20033 }
		command = { type = foreignminister which = 20040 }
		command = { type = armamentminister which = 20050 }
		command = { type = ministerofsecurity which = 20057 }
		command = { type = ministerofintelligence which = 20064 }
		command = { type = chiefofstaff which = 20071 }
		command = { type = chiefofarmy which = 20078 }
		command = { type = chiefofnavy which = 20084 }
		command = { type = chiefofair which = 20010 }
		command = { type = set_relation which = ITA value = -100 }
		command = { type = set_relation which = HUN value = -100 }
		command = { type = set_relation which = ROM value = -100 }
		command = { type = set_relation which = BUL value = -100 }
	}
}

event = {
	id = 6
	random = no
	country = YUG

	trigger = {
		war = { country = GER country = ENG }
		alliance = { country = YUG country = GER }
		event = 5
		random = 50
	}

	name = EVT_6_NAME
	desc = EVT_6_DESC
        style = 0
	picture = "Yugoslav coup"

	date = { day = 0 month = january year = 1936 }
	offset = 3
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = EVT_6_ACTA
		ai_chance = 80
		command = { type = peace which = ENG value = 1 }
		command = { type = peace which = SOV value = 1 }
		command = { type = peace which = USA value = 1 }
		command = { type = leave_alliance }
		command = { type = dissent value = -5 }
		command = { type = trigger which = 3 }
		command = { type = set_domestic which = democratic value = 6 }
		command = { type = set_domestic which = political_left value = 3 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = headofstate which = 20094 }
		command = { type = headofgovernment which = 20033 }
		command = { type = foreignminister which = 20040 }
		command = { type = armamentminister which = 20050 }
		command = { type = ministerofsecurity which = 20057 }
		command = { type = ministerofintelligence which = 20064 }
		command = { type = chiefofstaff which = 20071 }
		command = { type = chiefofarmy which = 20078 }
		command = { type = chiefofnavy which = 20084 }
		command = { type = chiefofair which = 20010 }
		command = { type = set_relation which = ITA value = -100 }
		command = { type = set_relation which = HUN value = -100 }
		command = { type = set_relation which = ROM value = -100 }
		command = { type = set_relation which = BUL value = -100 }
	}
	action_b = {
		name = EVT_6_ACTB
		ai_chance = 20
		command = { type = dissent value = 10 }
		command = { type = set_domestic which = democratic value = 4 }
		command = { type = set_domestic which = political_left value = 3 }
		command = { type = domestic which = freedom value = -2 }
		command = { type = sleepevent which = 3 }
		command = { type = headofstate which = 20001 }###
		command = { type = headofgovernment which = 20032 }
		command = { type = foreignminister which = 20039 }
		command = { type = armamentminister which = 20049 }
		command = { type = ministerofsecurity which = 20056 }
		command = { type = ministerofintelligence which = 20063 }
		command = { type = chiefofstaff which = 20007 }
		command = { type = chiefofarmy which = 20008 }
		command = { type = chiefofnavy which = 20009 }
		command = { type = chiefofair which = 20010 }
	}
}

#########################################################################
#  Iraq switches sides
#########################################################################

event = {
	id = 8
	random = no
	country = IRQ

	name = EVT_8_NAME
	desc = EVT_8_DESC
	style = 0
	picture = "iraq"

	trigger = {
		war = { country = IRQ country = ENG }
		control = { province = 1866 data = ENG }
		random = 40
	}

	date = { day = 0 month = january year = 1936 }
	offset = 3
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		ai_chance = 90
		name = EVT_8_ACTA
		command = { type = peace which = ENG value = 1 }
		command = { type = leave_alliance }
		command = { type = dissent value = -2 }
		command = { type = set_relation which = ENG value = 75 }
		command = { type = set_relation which = GER value = -40 }
		command = { type = set_domestic which = democratic value = 3 }
		command = { type = set_domestic which = political_left value = 3 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = trigger which = 9 }
		command = { type = headofstate which = 91172 }
		command = { type = headofgovernment which = 91052 }
		command = { type = foreignminister which = 91076 }
		command = { type = armamentminister which = 91099 }
		command = { type = ministerofsecurity which = 91115 }
		command = { type = ministerofintelligence which = 91131 }
		command = { type = chiefofstaff which = 91143 }
		command = { type = chiefofarmy which = 91153 }
		command = { type = chiefofnavy which = 91009 }
		command = { type = chiefofair which = 91170 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_8_ACTB
		command = { type = dissent value = 2 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = sleepevent which = 9 }
	}
}

event = {
	id = 9
	random = no
	country = ENG

	name = EVT_9_NAME
	desc = EVT_9_DESC
	style = 0
	picture = "iraq"

	# triggered by Iraqi event 8

	action_a = {
		name = EVT_9_ACTA
		command = { type = make_puppet which = IRQ }
		command = { type = relation which = IRQ value = 25 }
		command = { type = alliance which = IRQ }
		command = { type = dissent value = -2 }
	}
}

#########################################################################
#  The End of Tannu Tuva (USSR, Tannu Tuva)
#########################################################################
event = {
	id = 11
	random = no
	country = TAN

	# Historical event November 1944

	name = EVT_11_NAME
	desc = EVT_11_DESC
	style = 0
	picture = "tannu_tuva"

	trigger = {
                exists = TAN
                exists = SOV
		alliance = { country = SOV country = TAN }
		control = { province = 1418 data = TAN } # Kyzyl
		NOT = {
			event = 2625
			event = 2646
		}
	}
        date = { day = 0 month = november year = 1944 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_11_ACTA
		ai_chance = 97
		command = { type = dissent value = -5 }
		command = { type = leave_alliance }
		command = { type = trigger which = 12 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_11_ACTB
		command = { type = dissent value = 1 }
		command = { type = money value = -25 }
	}
}

event = {
	id = 12
	random = no
	country = SOV

	name = EVT_12_NAME
	desc = EVT_12_DESC
	style = 0
	picture = "tannu_tuva"

	# triggered by event 11

	action_a = {
		name = EVT_12_ACTA
		ai_chance = 90
		command = { type = inherit which = TAN } 	# annex Tannu Tuva
		command = { type = addcore which = 1418 } 	# Kyzyl becomes USSR national territory
		command = { type = manpowerpool value = 16 } 	# inherit manpower
		command = { type = dissent value = -1 } 	# the Soviet people rejoice
		command = { type = money value = 100 } 		# increase influence of USSR
		command = { type = relation which = CHI value = -10 } # an insult to China
	}
	action_b = {
		ai_chance = 10
		name = EVT_12_ACTB
		command = { type = domestic which = democratic value = 1 }
		command = { type = dissent value = -1 }
		command = { type = money value = -200 }
	}
}


#########################################################################
#  Pearl Harbour
#########################################################################

event = {
	id = 17
	random = no
	country = JAP

	# Historical event December 1941

	name = EVT_17_NAME
	desc = EVT_17_DESC
	style = 0
	picture = "Pearl_harbor"

	trigger = {
		war = { country = JAP country = USA }
	}

        date = { day = 0 month = january year = 1939 }
        offset = 1
	deathdate = { day = 29 month = december year = 1943 }

	action_a = {
		name = EVT_17_ACTA
		ai_chance = 90
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = ambush value = 30 }
		command = { type = surprise which = land value = 20 }
		command = { type = surprise which = air value = 40 }
		command = { type = surprise which = naval value = 40 }
		command = { type = trigger which = 18 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_17_ACTB
		command = { type = sleepevent which = 18 }
		command = { type = sleepevent which = 19 }
	}
}

event = {
	id = 18
	random = no
	country = USA

	name = EVT_18_NAME
	desc = EVT_18_DESC
	style = 0
	picture = "Pearl_harbor"

	# triggered by Japanese event 17

	action_a = {
		name = EVT_18_ACTA
		command = { type = dissent value = -1 } # united against an enemy
		command = { type = domestic which = defense_lobby value = 3 }
		command = { type = domestic which = interventionism value = 4 }
		command = { type = manpowerpool value = 250 }
	}
}

event = {
	id = 19
	random = no
	country = JAP

	# End of surprise effects

	name = EVT_19_NAME
	desc = EVT_19_DESC
	style = 0
	picture = "Pearl_harbor"

	trigger = {
		event = 17
		random = 10
	}

        date = { day = 0 month = january year = 1939 }
        offset = 60
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = EVT_13_ACTA
		command = { type = ambush value = -30 }
		command = { type = surprise which = land value = -20 }
		command = { type = surprise which = air value = -40 }
		command = { type = surprise which = naval value = -40 }
	}
}

#########################################################################
#  Marco Polo Bridge Incident (Japan, China)
#########################################################################

event = {
	id = 20
	random = no
	country = JAP

	# Historical event July 1937
        # http://ibiblio.org/pha/monos/144/144chap2.html

	name = EVT_20_NAME
	desc = EVT_20_DESC
	style = 0
	picture = "Marco_Polo"

	trigger = {
            exists = CHI
		random = 50
		NOT = {
			war = { country = JAP country = CHI }
			puppet = { country = JAP country = CHI }
			war = { country = JAP country = CSX }
			puppet = { country = JAP country = CSX }
			war = { country = JAP country = CGX }
			puppet = { country = JAP country = CGX }
			alliance = { country = JAP country = CHI }
			alliance = { country = JAP country = CSX }
			alliance = { country = JAP country = CGX }
			alliance = { country = CHI country = SOV }
			alliance = { country = CHI country = USA }
			alliance = { country = CHI country = ENG }
			control = { province = 1205 data = JAP } 
			war = { country = JAP country = SOV }
		}
	}

        date = { day = 0 month = june year = 1937 }
        offset = 10
	deathdate = { day = 29 month = august year = 1937 }

	action_a = {
		name = EVT_20_ACTA
		ai_chance = 95
		command = { type = war which = CHI }
		command = { type = war which = CSX }
		command = { type = war which = CGX }
		command = { type = belligerence which = JAP value = -50 } #The DoWs above is for free
		command = { type = relation which = USA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = CHI value = -50 }
		command = { type = relation which = CSX value = -50 }
		command = { type = relation which = CGX value = -50 }
		command = { type = dissent value = -10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = defense_lobby value = 2 }
		command = { type = manpowerpool value = 50 }
		command = { type = trigger which = 21 }

	}
	action_b = {
		ai_chance = 5
		name = EVT_20_ACTB
		command = { type = dissent value = 3 }
		command = { type = belligerence which = JAP value = -50 } #Peace, Love and Understanding
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = defense_lobby value = -1 }
	}
}


event = {
	id = 21
	random = no
	country = CHI

	name = EVT_21_NAME
	desc = EVT_21_DESC
	style = 0
	picture = "Marco_Polo"

	# triggered by 20

	action_a = {
		name = EVT_21_ACTA
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}


#########################################################################
#  Nomonhan Incident / Khalkin Ghol (Japan, USSR)
#########################################################################

event = {
	id = 22
	random = no
	country = JAP

	# Historical event May to August 1939
        # http://ibiblio.org/pha/monos/144/144chap4.html#Nomonham Incident (May - August 1939)

	name = EVT_22_NAME
	desc = EVT_22_DESC
	style = 0
	picture = "Nomonhan"

	trigger = {
		random = 10
			puppet = { country = MAN  country = JAP }
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
                  }
	}

        date = { day = 11 month = may year = 1939 }
        offset = 6
	deathdate = { day = 20 month = september year = 1939 }

	action_a = {
		name = EVT_22_ACTA
		ai_chance = 98
		command = { type = non_aggression which = JAP where = SOV }
		command = { type = dissent value = 1 }
        	command = { type = manpowerpool value = -40 }
        	command = { type = supplies value = -1500 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 23 }
		command = { type = domestic which = defense_lobby value = 1 } # one step Hawk intentional
	}
	action_b = {
		name = EVT_22_ACTB
		ai_chance = 2
		#command = { type = dissent value = 1 }
                command = { type = manpowerpool value = -40 }
                command = { type = supplies value = -1500 }
		command = { type = alliance which = MAN }
		command = { type = alliance which = MEN }
		command = { type = war which = SOV }
		command = { type = trigger which = 23 }
		command = { type = domestic which = defense_lobby value = 2 }  # two steps Hawk
	}
}

event = {
	id = 23
	random = no
	country = SOV

	name = EVT_23_NAME
	desc = EVT_23_DESC
	style = 0
	picture = "Nomonhan"

	# triggered by 22

	action_a = {
		name = EVT_23_ACTA
                command = { type = manpowerpool value = -5 }
                command = { type = supplies value = -1000 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = relation which = JAP value = -10 }
		command = { type = non_aggression which = SOV where = JAP }
	}
}

#########################################################################
#  Changfukeng Incident / Chasan Lake (Japan, USSR)
#########################################################################

event = {
	id = 24
	random = no
	country = JAP

	name = EVT_24_NAME
	desc = EVT_24_DESC
	style = 0
	picture = "chanfukeng"

	trigger = {
		random = 10
			puppet = { country = MAN  country = JAP }
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
                  }
	}

        date = { day = 15 month = july year = 1938 }
        offset = 3
	deathdate = { day = 20 month = september year = 1938 }

	action_a = {
		name = EVT_24_ACTA
                command = { type = manpowerpool value = -3 }
                command = { type = supplies value = -500 }
		command = { type = relation which = SOV value = -5 }
		command = { type = trigger which = 25 }
		command = { type = domestic which = defense_lobby value = 1 }
	}

}

event = {
	id = 25
	random = no
	country = SOV

	name = EVT_25_NAME
	desc = EVT_25_DESC
	style = 0
	picture = "chanfukeng"

	# triggered by 24

	action_a = {
		name = EVT_25_ACTA
                command = { type = manpowerpool value = -3 }
                command = { type = supplies value = -500 }
		command = { type = relation which = JAP value = -5 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = sleepleader which = 9849 }
	}
}

#########################################################################
#  Altmark Incident
#########################################################################

event = {
	id = 26
	random = no
	country = GER

	name = EVT_26_NAME
	desc = EVT_26_DESC
	style = 0
	picture = "Altmark"

	trigger = {
		war = { country = ENG country = GER }
		exists = NOR
		NOT = {
			alliance = { country = NOR country = GER }
			alliance = { country = NOR country = ENG }
			alliance = { country = NOR country = SOV }
                  }
		random = 4
	}

        date = { day = 0 month = september year = 1939 }
        offset = 5
	deathdate = { day = 29 month = april year = 1940 }

	action_a = {
		ai_chance = 90
		name = EVT_26_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = relation which = NOR value = -10 }
		command = { type = trigger which = 27 }
		command = { type = trigger which = 28 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_26_ACTB
		#command = { type = domestic which = defense_lobby value = -1 }
		command = { type = relation which = NOR value = -10 }
		command = { type = trigger which = 27 }
		command = { type = trigger which = 28 }
	}

}

event = {
	id = 27
	random = no
	country = ENG

	name = EVT_27_NAME
	desc = EVT_27_DESC
	style = 0
	picture = "Altmark"

	# Triggered by German event 26

	action_a = {
		ai_chance = 90
		name = EVT_27_ACTA
                #command = { type = manpowerpool value = 1 }
                command = { type = dissent value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_27_ACTB
                #command = { type = manpowerpool value = 1 }
                command = { type = dissent value = -1 }
		command = { type = domestic which = defense_lobby value = -1 }
	}
}

event = {
	id = 28
	random = no
	country = NOR

	name = EVT_28_NAME
	desc = EVT_28_DESC
	style = 0
	picture = "Altmark"

	# Triggered by German event 26

	action_a = {
		ai_chance = 90
		name = EVT_28_ACTA
		command = { type = relation which = ENG value = -10 }
		command = { type = domestic which = defense_lobby value = 1 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_28_ACTB
		command = { type = relation which = ENG value = -10 }
		command = { type = domestic which = defense_lobby value = -1 }
	}

}

#########################################################################
#  Fall Weserubung
#########################################################################

event = {
	id = 29
	random = no
	country = GER

	name = EVT_29_NAME
	desc = EVT_29_DESC
	style = 0
	picture = "weserubung"

	trigger = {
		exists = NOR
		exists = DEN
		random = 10
		war = { country = ENG country = GER }
		OR = {
			event = 2028 # Danzig or War
			flag = WeserubungFall
		}
		NOT = {
			atwar = NOR
			atwar = DEN
			alliance = { country = SOV country = DEN }
			alliance = { country = SOV country = NOR }
			alliance = { country = GER country = DEN }
			alliance = { country = GER country = NOR }
                  }
                  
		NOT = { war = { country = GER country = SOV } }                  
	}

        date = { day = 0 month = march year = 1940 }
        offset = 2
	deathdate = { day = 29 month = may year = 1940 }

	action_a = {
		ai_chance = 90
		name = EVT_29_ACTA
		command = { type = add_corps which = "Weserubung Transport Force" value = naval when = 384 where = 296 }
		command = { type = add_division which = "Task Force 1" value = transport when = 0 }
		command = { type = add_division which = "Task Force 2" value = transport when = 0 }
		command = { type = add_division which = "Task Force 3" value = transport when = 0 }
                command = { type = war which = NOR }
                command = { type = war which = DEN }
		command = { type = relation which = DEN value = -10 }
		command = { type = relation which = NOR value = -10 }
		command = { type = domestic which = defense_lobby value = 1 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_29_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
	}

}


#########################################################################
#  Destroyer transfer
#  http://www.history.navy.mil/faqs/faq59-24.htm
#  http://www.history.navy.mil/faqs/faq59-24a.htm
#########################################################################

event = {
	id = 30
	random = no
	country = USA

	name = EVT_30_NAME
	desc = EVT_30_DESC
	style = 0
	picture = "dd_transfer"

	trigger = {
		atwar = no
		war = { country = GER country = ENG }
		control = { province = 56 data = GER } #Paris in German hands
		random = 15
	}

        date = { day = 0 month = january year = 1939 }
        offset = 20
	deathdate = { day = 29 month = december year = 1941 }

	action_a = {
		ai_chance = 90
		name = EVT_30_ACTA
		command = { type = manpowerpool value = 5 } # manpower recovered
		command = { type = escort_pool which = USA value = -50 }
		command = { type = relation which = ENG value = 10 }
		command = { type = trigger which = 31 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_30_ACTB
		command = { type = domestic which = interventionism value = -1 }
	}

}

event = {
	id = 31
	random = no
	country = ENG

	name = EVT_31_NAME
	desc = EVT_31_DESC
	style = 0
	picture = "dd_transfer"

	# triggered by 30

	action_a = {
		name = EVT_31_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = relation which = USA value = 10 }
		command = { type = manpowerpool value = -5 } # ships are free, crew isn't
		command = { type = access which = USA }
		command = { type = escort_pool which = ENG value = 50 }
	}
}

#########################################################################
#  The undeclared war
#  http://www.usni.org/navalhistory/Articles04/NHOconnorFeb.htm
#########################################################################

event = {
	id = 32
	random = no
	country = USA

	name = EVT_32_NAME
	desc = EVT_32_DESC
        picture = "war"
	style = 0

	trigger = {
			OR = {
				AND = {
					atwar = no
					war = { country = GER country = ENG }
            				event = 2021 # Vichy France
					}
				AND = {
					atwar = no
					NOT = { control = { province = 19 data = ENG } }
					}
				}
			random = 15
		}


        date = { day = 1 month = january year = 1936 }
        offset = 30
		deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		name = EVT_32_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = relation which = ENG value = 5 }
		command = { type = relation which = GER value = -10 }
		command = { type = manpowerpool value = 10 }
	}
	action_b = {
		ai_chance = 5
		name = EVT_32_ACTB
		command = { type = domestic which = interventionism value = -1 }

	}
}

event = {
	id = 33
	random = no
	country = USA

	name = EVT_33_NAME
	desc = EVT_33_DESC
        picture = "war"
	style = 0

	trigger = {
		OR = {
			AND = {
				event = 32
                		event = 2021 # Vichy France
				atwar = no
				war = { country = GER country = ENG }
				}
			AND = {
				atwar = no
				NOT = { control = { province = 19 data = ENG } }
				}
			}
		random = 15
			}


        date = { day = 1 month = january year = 1936 }
        offset = 45
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		name = EVT_33_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = manpowerpool value = 10 }
		command = { type = relation which = GER value = -15 }
	}

	action_b = {
		ai_chance = 5
		name = EVT_33_ACTB
		command = { type = domestic which = interventionism value = -1 }
	}

}



###########################################
# Italy Surrenders (Italy, England, USA)
###########################################

event = {
	id = 36
	random = no
	country = ITA

	name = EVT_36_NAME
	desc = EVT_36_DESC
	style = 0
	picture = "Ita_Surrender"

	trigger = {
		alliance = { country = ITA  country = GER }
		war = { country = ITA country = ENG }
		OR = {
			headofgovernment = 3002 # Mussolini (FA)
			headofgovernment = 3043 # Mussolini (NS)
			headofgovernment = 3044 # Borghese  (NS)
			}
		random = 40
		# Africa NOT in Italy hands
		NOT = {
			AND = {
				control = { province = 932 data = ITA } #Tripoli NOT controlled by Italy
				control = { province = 919 data = ITA } #Tobruk NOT controlled by Italy
				control = { province = 924 data = ITA } #Benghazi NOT controlled by Italy
				control = { province = 1046 data = ITA } #Addis Abeba NOT controlled by Italy
				control = { province = 939 data = ITA } #Tunis NOT controlled by Italy
				}
			}

		# South Italy invaded
		NOT = {
			OR = {
				control = { province = 515 data = ITA } #Roma NOT controlled by Italy
				control = { province = 523 data = ITA } #Taranto NOT controlled by Italy
				control = { province = 525 data = ITA } #Siracusa NOT controlled by Italy
				control = { province = 526 data = ITA } #Messina NOT controlled by Italy
				control = { province = 522 data = ITA } #Cosenza NOT controlled by Italy
				control = { province = 521 data = ITA } #Napoli NOT controlled by Italy
				}
			}

		# North Italy in italian hands
		AND = {
			control = { province = 531 data = ITA } #Turin controlled by Italy
			control = { province = 368 data = ITA } #Genoa controlled by Italy
			control = { province = 370 data = ITA } #Milan controlled by Italy
			control = { province = 371 data = ITA } #Trento controlled by Italy
			control = { province = 378 data = ITA } #Venice controlled by Italy
			control = { province = 379 data = ITA } #Ferrara controlled by Italy
			control = { province = 512 data = ITA } #Bologna controlled by Italy
			control = { province = 369 data = ITA } #La Spezia controlled by Italy
			control = { province = 513 data = ITA } #Florence controlled by Italy
			}
		# South Italy captured
		#NOT = {
		#	AND = {
		#		control = { province = 523 data = ITA } #Taranto NOT controlled by Italy
		#		control = { province = 525 data = ITA } #Siracusa NOT controlled by Italy
		#		control = { province = 526 data = ITA } #Messina NOT controlled by Italy
		#		control = { province = 522 data = ITA } #Cosenza NOT controlled by Italy
		#		}
		#	}
			minister = 1 # Hitler in Germany
		}

	date = { day = 0 month = january year = 1940 }
	offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_36_ACTA
		command = { type = set_domestic which = democratic value = 6 }
		command = { type = set_domestic which = political_left value = 2 }
		command = { type = headofstate which = 3036 }
		command = { type = headofgovernment which = 3048 }
		command = { type = foreignminister which = 3055 }
		command = { type = armamentminister which = 3076 }
		command = { type = ministerofsecurity which = 3100 }
		command = { type = ministerofintelligence which = 3118 }
		command = { type = chiefofstaff which = 3125 }
		command = { type = chiefofarmy which = 3144 }
		command = { type = chiefofnavy which = 3154 }
		command = { type = chiefofair which = 3165 }
		command = { type = dissent value = -10 }
		command = { type = leave_alliance }
		command = { type = domestic which = freedom value = 4 }
		command = { type = set_relation which = SOV value = 30 }
		command = { type = set_relation which = USA value = 50 }
		command = { type = set_relation which = ENG value = 50 }
		command = { type = set_relation which = GER value = -40 }
		
		### RSI created
		command = { type = independence which = RSI value = 1 } #RSI created
		### Provinces seceded to Germany
		command = { type = secedeprovince which = GER value = 373 } #Lech
		### Colonial Provinces seceded to England
		command = { type = secedeprovince which = ENG value = 931 } #Ghadames
		command = { type = secedeprovince which = ENG value = 932 } #Tripoli
		command = { type = secedeprovince which = ENG value = 933 } #Zuara
		command = { type = secedeprovince which = ENG value = 918 } #Forte Maddalena
		command = { type = secedeprovince which = ENG value = 917 } #Forte Capuzzo
		command = { type = secedeprovince which = ENG value = 927 } #Aujila
		command = { type = secedeprovince which = ENG value = 916 } #Bardiyah
		command = { type = secedeprovince which = ENG value = 926 } #Al Jaghbub
		command = { type = secedeprovince which = ENG value = 930 } #Homs
		command = { type = secedeprovince which = ENG value = 920 } #Darnah
		command = { type = secedeprovince which = ENG value = 919 } #Tobruk
		command = { type = secedeprovince which = ENG value = 924 } #Benghazi
		command = { type = secedeprovince which = ENG value = 921 } #Mechili
		command = { type = secedeprovince which = ENG value = 922 } #Msus
		command = { type = secedeprovince which = ENG value = 923 } #Barca
		command = { type = secedeprovince which = ENG value = 925 } #Agedabia
		command = { type = secedeprovince which = ENG value = 929 } #Sirte
		command = { type = secedeprovince which = ENG value = 928 } #Socna
		command = { type = secedeprovince which = ENG value = 1015 } #Ghat
		command = { type = secedeprovince which = ENG value = 1016 } #Murzuk
		command = { type = secedeprovince which = ENG value = 1017 } #Calansho Sand Sea
		command = { type = secedeprovince which = ENG value = 1018 } #Kufra
		command = { type = secedeprovince which = ENG value = 1036 } #Zeila
		command = { type = secedeprovince which = ENG value = 1038 } #Asab
		command = { type = secedeprovince which = ENG value = 1033 } #Massaua
		command = { type = secedeprovince which = ENG value = 1039 } #Asmara
		command = { type = secedeprovince which = ENG value = 1035 } #Berbera
		command = { type = secedeprovince which = ENG value = 1034 } #Obbia
		command = { type = secedeprovince which = ENG value = 1058 } #Kismayo
		command = { type = secedeprovince which = ENG value = 1056 } #Mogadishu
		command = { type = secedeprovince which = FRA value = 1037 } #Djibouti
		command = { type = secedeprovince which = ENG value = 1055 } #Bardera
		command = { type = secedeprovince which = ENG value = 398 } #Dodecanese
		### Ethiopia to UK control###
		command = { type = secedeprovince which = ENG value = 1051 } #Dire dawa
		command = { type = secedeprovince which = ENG value = 1042 } #Gondar
		command = { type = secedeprovince which = ENG value = 1047 } #Jimma
		command = { type = secedeprovince which = ENG value = 1046 } #Addis Ababa
		command = { type = secedeprovince which = ENG value = 1051 } #Harar
		command = { type = secedeprovince which = ENG value = 1048 } #Adwa
		command = { type = secedeprovince which = ENG value = 1049 } #Denakil
		command = { type = secedeprovince which = ENG value = 1043 } #Dese
		command = { type = secedeprovince which = ENG value = 1044 } #Debre Markos
		command = { type = secedeprovince which = ENG value = 1045 } #Gambela
		command = { type = secedeprovince which = ENG value = 1053 } #Moyale
		command = { type = secedeprovince which = ENG value = 1054 } #Ogaden
		### Greece and Yugoslavia to GER ###
		command = { type = secedeprovince which = GER value = 384 }
		command = { type = secedeprovince which = GER value = 387 }
		command = { type = secedeprovince which = GER value = 388 }
		command = { type = secedeprovince which = GER value = 389 }
		command = { type = secedeprovince which = GER value = 390 }
		command = { type = secedeprovince which = GER value = 391 }
		command = { type = secedeprovince which = GER value = 413 }
		command = { type = secedeprovince which = GER value = 392 }
		command = { type = secedeprovince which = GER value = 402 }
		command = { type = secedeprovince which = GER value = 393 }
		command = { type = secedeprovince which = GER value = 394 }
		command = { type = secedeprovince which = GER value = 395 }
		command = { type = secedeprovince which = GER value = 406 }
		command = { type = secedeprovince which = GER value = 409 }
		### Continental Italy to England
		#command = { type = secedeprovince which = ENG value = 897 } #Messina
		#command = { type = secedeprovince which = ENG value = 898 } #Siracusa
		#command = { type = secedeprovince which = ENG value = 903 } #Cosenza
		#command = { type = secedeprovince which = ENG value = 902 } #Potenza
		#command = { type = secedeprovince which = ENG value = 901 } #Napoli
		#command = { type = secedeprovince which = ENG value = 900 } #Bari
		#command = { type = secedeprovince which = ENG value = 908 } #Rome


		###Removal of non-Italian cores###
		command = { type = removecore which = 931 } #Ghadames
		command = { type = removecore which = 932 } #Tripoli
		command = { type = removecore which = 933 } #Zuara
		command = { type = removecore which = 918 } #Forte Maddalena
		command = { type = removecore which = 917 } #Forte Capuzzo
		command = { type = removecore which = 927 } #Aujila
		command = { type = removecore which = 916 } #Bardiyah
		command = { type = removecore which = 926 } #Al Jaghbub
		command = { type = removecore which = 930 } #Homs
		command = { type = removecore which = 920 } #Darnah
		command = { type = removecore which = 919 } #Tobruk
		command = { type = removecore which = 924 } #Benghazi
		command = { type = removecore which = 921 } #Mechili
		command = { type = removecore which = 922 } #Msus
		command = { type = removecore which = 923 } #Barca
		command = { type = removecore which = 925 } #Agedabia
		command = { type = removecore which = 929 } #Sirte
		command = { type = removecore which = 928 } #Socna
		command = { type = removecore which = 1015 } #Ghat
		command = { type = removecore which = 1016 } #Murzuk
		command = { type = removecore which = 1017 } #Calansho Sand Sea
		command = { type = removecore which = 1018 } #Kufra
		command = { type = removecore which = 1036 } #Zeila
		command = { type = removecore which = 1038 } #Asab
		command = { type = removecore which = 1033 } #Massaua
		command = { type = removecore which = 1039 } #Asmara
		command = { type = removecore which = 1035 } #Berbera
		command = { type = removecore which = 1034 } #Obbia
		command = { type = removecore which = 1058 } #Kismayo
		command = { type = removecore which = 1056 } #Mogadishu
		command = { type = removecore which = 1037 } #Djibouti
		command = { type = removecore which = 1055 } #Bardera
		command = { type = removecore which = 384 }
		command = { type = removecore which = 387 }
		command = { type = removecore which = 388 }
		command = { type = removecore which = 389 }
		command = { type = removecore which = 381 }
		command = { type = removecore which = 398 }

		command = { type = capital which = 893 } #Taranto

		command = { type = sleepleader which = 6029 } 
		command = { type = sleepleader which = 6031 }
		command = { type = sleepleader which = 6057 }
		command = { type = sleepleader which = 6249 }
		command = { type = sleepleader which = 6250 }
		command = { type = sleepleader which = 6065 } 
		command = { type = sleepleader which = 6074 }
		command = { type = sleepleader which = 6084 }
		command = { type = sleepleader which = 6258 }
		command = { type = sleepleader which = 6261 }
		command = { type = sleepleader which = 6263 } 
		command = { type = sleepleader which = 6266 }
		command = { type = sleepleader which = 6124 }
		command = { type = sleepleader which = 6269 }
		command = { type = sleepleader which = 6274 }
		command = { type = sleepleader which = 6275 } 
		command = { type = sleepleader which = 6164 }
		command = { type = sleepleader which = 6173 }
		command = { type = sleepleader which = 6276 }
		command = { type = sleepleader which = 6188 }
		command = { type = sleepleader which = 6277 } 
		command = { type = sleepleader which = 6201 }
		command = { type = sleepleader which = 6206 }
		command = { type = sleepleader which = 6218 }
		command = { type = sleepleader which = 6233 }
		command = { type = sleepleader which = 6278 }
		command = { type = sleepleader which = 6237 }

		command = { type = sleepleader which = 6054 }
		command = { type = sleepleader which = 6076 }
		command = { type = sleepleader which = 6079 }
		command = { type = sleepleader which = 6257 }

		command = { type = trigger which = 37 } #Italy Surrenders
		command = { type = trigger which = 956 } #Ceding provinces to RSI
	}
	action_b = {
		ai_chance = 10
		name = EVT_36_ACTB
		command = { type = dissent value = 10 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = manpowerpool value = -200 }
		command = { type = sleepevent which = 37 }
	}
}

event = {
	id = 37
	random = no
	country = ENG

	name = EVT_37_NAME
	desc = EVT_37_DESC
       picture = "war"
	style = 0

	# triggered by 36

	action_a = {
		name = EVT_37_ACTA
		command = { type = money value = 10 }
		command = { type = make_puppet which = ITA } # ITA joins allies
		command = { type = independence which = ETH value = 1 }

	}
}

#########################################################################
#  Surrender events - Partition of Germany
#########################################################################

event = {
	id = 38
	random = no
	country = GER

	name = EVT_38_NAME
	desc = EVT_38_DESC
	style = 0
	picture = "ger_surrender"

	trigger = {
		random = 25
		war = { country = GER country = USA }
		war = { country = GER country = FRA }
		war = { country = GER country = ENG }
		war = { country = GER country = SOV }
		lost_national = { country = GER value = 70 }
		OR = {
			control = { province = 56 data = USA }
			control = { province = 56 data = FRA }
			control = { province = 56 data = ENG }
		}
		NOT = {
			control = { province = 300 data = GER } # Berlin
		}
	}

        date = { day = 0 month = january year = 1939 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_38_ACTA
		command = { type = independence which = LUX value = 1 when = 1 }
		command = { type = independence which = DEN value = 1 when = 1  }
		command = { type = independence which = NOR value = 1 when = 1  }
		command = { type = independence which = SWE value = 1 when = 1  }
		command = { type = independence which = FRA value = 1 when = 1  }
		command = { type = independence which = HOL value = 1 when = 1  }
		command = { type = independence which = BEL value = 1 when = 1  }
		command = { type = independence which = SPA value = 1 when = 1  }
		command = { type = independence which = AUS value = 1 when = 1  }
		command = { type = independence which = TUR value = 1 when = 1  }
		command = { type = independence which = GRE value = 1 when = 1  }
		command = { type = independence which = YUG value = 1 when = 1  }
		command = { type = independence which = ITA value = 1 when = 1  }
		command = { type = independence which = ALB value = 1 when = 1  }
		command = { type = end_mastery which = LUX }
		command = { type = end_mastery which = DEN }
		command = { type = end_mastery which = NOR }
		command = { type = end_mastery which = SWE }
		command = { type = end_mastery which = FRA }
		command = { type = end_mastery which = HOL }
		command = { type = end_mastery which = BEL }
		command = { type = end_mastery which = SPA }
		command = { type = end_mastery which = HUN }
		command = { type = end_mastery which = AUS }
		command = { type = end_mastery which = POL }
		command = { type = end_mastery which = LIT }
		command = { type = end_mastery which = LAT }
		command = { type = end_mastery which = EST }
		command = { type = end_mastery which = CZE }
		command = { type = end_mastery which = BUL }
		command = { type = end_mastery which = TUR }
		command = { type = end_mastery which = ROM }
		command = { type = end_mastery which = GRE }
		command = { type = end_mastery which = ALB }
		# Transfer Poland & Czechoslakia to Soviet control
		command = { type = secedeprovince which = SOV value = 303 } # Poland
		command = { type = secedeprovince which = SOV value = 306 }
		command = { type = secedeprovince which = SOV value = 307 }
		command = { type = secedeprovince which = SOV value = 479 }
		command = { type = secedeprovince which = SOV value = 480 }
		command = { type = secedeprovince which = SOV value = 481 }
		command = { type = secedeprovince which = SOV value = 483 }
		command = { type = secedeprovince which = SOV value = 484 }
		command = { type = secedeprovince which = SOV value = 305 }
		command = { type = secedeprovince which = SOV value = 485 }
		command = { type = secedeprovince which = SOV value = 486 }
		command = { type = secedeprovince which = SOV value = 487 }
		command = { type = secedeprovince which = SOV value = 489 }
		command = { type = secedeprovince which = SOV value = 488 }
		command = { type = secedeprovince which = SOV value = 500 }
		command = { type = secedeprovince which = SOV value = 501 }
		command = { type = secedeprovince which = SOV value = 502 }
		command = { type = secedeprovince which = SOV value = 503 }
		command = { type = secedeprovince which = SOV value = 504 }
		command = { type = secedeprovince which = SOV value = 505 }
		command = { type = secedeprovince which = SOV value = 506 }
		command = { type = secedeprovince which = SOV value = 507 }
		command = { type = secedeprovince which = SOV value = 508 }
		command = { type = secedeprovince which = SOV value = 509 }
		command = { type = secedeprovince which = SOV value = 209 }
		command = { type = secedeprovince which = SOV value = 208 }
		command = { type = secedeprovince which = SOV value = 213 }
		command = { type = secedeprovince which = SOV value = 211 }
		command = { type = secedeprovince which = SOV value = 210 }
		command = { type = secedeprovince which = SOV value = 222 }
		command = { type = secedeprovince which = SOV value = 229 }
		command = { type = secedeprovince which = SOV value = 562 }
		command = { type = secedeprovince which = SOV value = 214 }
		command = { type = secedeprovince which = SOV value = 471 } # Czechoslovakia
		command = { type = secedeprovince which = SOV value = 472 }
		command = { type = secedeprovince which = SOV value = 466 }
		command = { type = secedeprovince which = SOV value = 470 }
		command = { type = secedeprovince which = SOV value = 469 }
		command = { type = secedeprovince which = SOV value = 468 }
		command = { type = secedeprovince which = SOV value = 474 }
		command = { type = secedeprovince which = SOV value = 475 }
		command = { type = secedeprovince which = SOV value = 478 }
		command = { type = secedeprovince which = SOV value = 477 }
		command = { type = secedeprovince which = SOV value = 490 }
		command = { type = secedeprovince which = SOV value = 499 }
		command = { type = secedeprovince which = SOV value = 476 }
		command = { type = secedeprovince which = SOV value = 467 }
		# Transfer eastern Germany to Soviets
		command = { type = secedeprovince which = SOV value = 298 }
		command = { type = secedeprovince which = SOV value = 299 }
		command = { type = secedeprovince which = SOV value = 300 }
		command = { type = secedeprovince which = SOV value = 301 }
		command = { type = secedeprovince which = SOV value = 206 }
		command = { type = secedeprovince which = SOV value = 296 }
		command = { type = secedeprovince which = SOV value = 297 }
		command = { type = secedeprovince which = SOV value = 310 }
		command = { type = secedeprovince which = SOV value = 309 }
		command = { type = secedeprovince which = SOV value = 311 }
		command = { type = secedeprovince which = SOV value = 473 }
		command = { type = secedeprovince which = SOV value = 482 }
		command = { type = secedeprovince which = SOV value = 308 }
		command = { type = secedeprovince which = SOV value = 302 }
		command = { type = secedeprovince which = SOV value = 304 }
		command = { type = secedeprovince which = SOV value = 510 }
		# Transfer western Germany to France, UK and USA
		command = { type = secedeprovince which = USA value = 80 }
		command = { type = secedeprovince which = USA value = 81 }
		command = { type = secedeprovince which = USA value = 82 }
		command = { type = secedeprovince which = USA value = 83 }
		command = { type = secedeprovince which = USA value = 84 }
		command = { type = secedeprovince which = USA value = 85 }
		command = { type = secedeprovince which = USA value = 86 }
		command = { type = secedeprovince which = USA value = 87 }
		command = { type = secedeprovince which = USA value = 88 }
		command = { type = secedeprovince which = USA value = 89 }
		command = { type = secedeprovince which = USA value = 90 }
		command = { type = secedeprovince which = USA value = 312 }
		command = { type = secedeprovince which = USA value = 313 }
		command = { type = secedeprovince which = USA value = 314 }
		command = { type = secedeprovince which = USA value = 315 }
		command = { type = secedeprovince which = USA value = 375 }
		command = { type = secedeprovince which = USA value = 376 }
		command = { type = secedeprovince which = USA value = 374 }
		command = { type = secedeprovince which = USA value = 76 }
		command = { type = secedeprovince which = USA value = 67 }
		command = { type = secedeprovince which = USA value = 75 }
		command = { type = secedeprovince which = USA value = 74 }
		command = { type = secedeprovince which = USA value = 66 }

		command = { type = secedeprovince which = FRA value = 72 }
		command = { type = secedeprovince which = FRA value = 73 }
		command = { type = secedeprovince which = FRA value = 316 }
		# Trigger events for US, UK, France and USSR
		command = { type = trigger which = 40 }
		command = { type = domestic which = defense_lobby value = -2 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_38_ACTB
		command = { type = sleepevent which = 39 }
		command = { type = sleepevent which = 40 }
		command = { type = sleepevent which = 41 }
		command = { type = sleepevent which = 42 }
		command = { type = dissent value = 10 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}


event = {
	id = 938
	random = no
	country = GER

	name = EVT_38_NAME
	desc = EVT_38_DESC
	style = 0
	picture = "ger_surrender"

	trigger = {
		random = 25
		war = { country = GER country = SOV }
		lost_national = { country = GER value = 70 }
		NOT = {
			control = { province = 300 data = GER } # Berlin
		}
		control = { province = 56 data = SOV } #Paris
	}

        date = { day = 0 month = january year = 1939 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_38_ACTA
		# Transfer Poland & Czechoslakia to Soviet control
		command = { type = secedeprovince which = SOV value = 303 } # Poland
		command = { type = secedeprovince which = SOV value = 306 }
		command = { type = secedeprovince which = SOV value = 307 }
		command = { type = secedeprovince which = SOV value = 479 }
		command = { type = secedeprovince which = SOV value = 480 }
		command = { type = secedeprovince which = SOV value = 481 }
		command = { type = secedeprovince which = SOV value = 483 }
		command = { type = secedeprovince which = SOV value = 484 }
		command = { type = secedeprovince which = SOV value = 305 }
		command = { type = secedeprovince which = SOV value = 485 }
		command = { type = secedeprovince which = SOV value = 486 }
		command = { type = secedeprovince which = SOV value = 487 }
		command = { type = secedeprovince which = SOV value = 489 }
		command = { type = secedeprovince which = SOV value = 488 }
		command = { type = secedeprovince which = SOV value = 500 }
		command = { type = secedeprovince which = SOV value = 501 }
		command = { type = secedeprovince which = SOV value = 502 }
		command = { type = secedeprovince which = SOV value = 503 }
		command = { type = secedeprovince which = SOV value = 504 }
		command = { type = secedeprovince which = SOV value = 505 }
		command = { type = secedeprovince which = SOV value = 506 }
		command = { type = secedeprovince which = SOV value = 507 }
		command = { type = secedeprovince which = SOV value = 508 }
		command = { type = secedeprovince which = SOV value = 509 }
		command = { type = secedeprovince which = SOV value = 209 }
		command = { type = secedeprovince which = SOV value = 208 }
		command = { type = secedeprovince which = SOV value = 213 }
		command = { type = secedeprovince which = SOV value = 211 }
		command = { type = secedeprovince which = SOV value = 210 }
		command = { type = secedeprovince which = SOV value = 222 }
		command = { type = secedeprovince which = SOV value = 229 }
		command = { type = secedeprovince which = SOV value = 562 }
		command = { type = secedeprovince which = SOV value = 214 }
		command = { type = secedeprovince which = SOV value = 471 } # Czechoslovakia
		command = { type = secedeprovince which = SOV value = 472 }
		command = { type = secedeprovince which = SOV value = 466 }
		command = { type = secedeprovince which = SOV value = 470 }
		command = { type = secedeprovince which = SOV value = 469 }
		command = { type = secedeprovince which = SOV value = 468 }
		command = { type = secedeprovince which = SOV value = 474 }
		command = { type = secedeprovince which = SOV value = 475 }
		command = { type = secedeprovince which = SOV value = 478 }
		command = { type = secedeprovince which = SOV value = 477 }
		command = { type = secedeprovince which = SOV value = 490 }
		command = { type = secedeprovince which = SOV value = 499 }
		command = { type = secedeprovince which = SOV value = 476 }
		command = { type = secedeprovince which = SOV value = 467 }
		# Transfer eastern Germany to Soviets
		command = { type = secedeprovince which = SOV value = 298 }
		command = { type = secedeprovince which = SOV value = 299 }
		command = { type = secedeprovince which = SOV value = 300 }
		command = { type = secedeprovince which = SOV value = 301 }
		command = { type = secedeprovince which = SOV value = 206 }
		command = { type = secedeprovince which = SOV value = 296 }
		command = { type = secedeprovince which = SOV value = 297 }
		command = { type = secedeprovince which = SOV value = 310 }
		command = { type = secedeprovince which = SOV value = 309 }
		command = { type = secedeprovince which = SOV value = 311 }
		command = { type = secedeprovince which = SOV value = 473 }
		command = { type = secedeprovince which = SOV value = 482 }
		command = { type = secedeprovince which = SOV value = 308 }
		command = { type = secedeprovince which = SOV value = 302 }
		command = { type = secedeprovince which = SOV value = 304 }
		command = { type = secedeprovince which = SOV value = 510 }
		# Trigger events for US, UK, France and USSR
		command = { type = trigger which = 42 }
	}
}

event = {
	id = 39
	random = no
	country = USA

	name = EVT_39_NAME
	desc = EVT_39_DESC
	style = 0
	picture = "ger_surrender"

	# triggered by German event 38

	action_a = {
		name = EVT_39_ACTA
#		command = { type = peace which = GER }
		command = { type = domestic	which = interventionism value = -3 }
		command = { type = money value = 1000 }
		command = { type = dissent value = -2 }
		command = { type = trigger which = 41 }
	}
}

event = {
	id = 40
	random = no
	country = ENG

	name = EVT_40_NAME
	desc = EVT_40_DESC
	style = 0
	picture = "ger_surrender"

	# triggered by German event 38

	action_a = {
		name = EVT_40_ACTA
#		command = { type = peace which = GER }
		command = { type = money value = 1000 }
		command = { type = dissent value = -2 }
		command = { type = domestic	which = interventionism value = -3 }
		# Transfer Italian provinces to Italy, 1944 scenario fix
		command = { type = secedeprovince which = ITA value = 534 }
		command = { type = secedeprovince which = ITA value = 515 }
		command = { type = secedeprovince which = ITA value = 516 }
		command = { type = secedeprovince which = ITA value = 517 }
		command = { type = secedeprovince which = ITA value = 518 }
		command = { type = secedeprovince which = ITA value = 519 }
		command = { type = secedeprovince which = ITA value = 520 }
		command = { type = secedeprovince which = ITA value = 521 }
		command = { type = secedeprovince which = ITA value = 522 }
		command = { type = secedeprovince which = ITA value = 523 }
		command = { type = secedeprovince which = ITA value = 524 }
		command = { type = secedeprovince which = ITA value = 525 }
		command = { type = secedeprovince which = ITA value = 526 }
		# Transfer Aegean isles to Greece
		command = { type = secedeprovince which = GRE value = 398 }
		command = { type = secedeprovince which = GRE value = 399 }
		command = { type = trigger which = 39 }
		command = { type = domestic which = defense_lobby value = -3 }
	}
}

event = {
	id = 41
	random = no
	country = FRA

	name = EVT_41_NAME
	desc = EVT_41_DESC
	style = 0
	picture = "ger_surrender"

	# triggered by German event 38

	action_a = {
		name = EVT_41_ACTA
#		command = { type = peace which = GER }
		command = { type = domestic	which = interventionism value = -3 }
		command = { type = money value = 1000 }
		command = { type = dissent value = -2 }
		command = { type = trigger which = 42 }
	}
}

event = {
	id = 42
	random = no
	country = SOV

	name = EVT_42_NAME
	desc = EVT_42_DESC
	style = 0
	picture = "ger_surrender"

	# triggered by German event 38

	action_a = {
		ai_chance = 90
		name = EVT_42_ACTA
		command = { type = inherit which = GER }
		command = { type = money value = 1000 }
		command = { type = dissent value = -2 }
#		command = { type = trigger which = 34 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_42_ACTB
		command = { type = domestic which = freedom value = -2 }
		command = { type = relation which = FRA value = -20 }
		command = { type = relation which = ENG value = -20 }
		command = { type = relation which = USA value = -20 }
		command = { type = inherit which = GER }
		command = { type = money value = 500 }
		command = { type = dissent value = 2 }
		command = { type = sleepevent which = 34 }
		command = { type = sleepevent which = 35 }
	}
}

event = {
	id = 34
	random = no
	country = SOV

	name = EVT_34_NAME
	desc = EVT_34_DESC
        picture = "eastern_europe"
	style = 0

	trigger = {
		event = 42
	}

        date = { day = 1 month = january year = 1936 }
        offset = 2
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_34_ACTA
		command = { type = independence which = DDR value = 1 }
		command = { type = independence which = CZE value = 1 }
		command = { type = independence which = POL value = 1 }
		command = { type = independence which = FIN value = 1 }
		command = { type = independence which = ROM value = 1 }
		command = { type = independence which = HUN value = 1 }
		command = { type = independence which = SWE value = 1 }
		command = { type = independence which = BUL value = 1 }
		command = { type = independence which = ALB value = 1 }
		command = { type = independence which = LUX value = 1 }
		command = { type = independence which = DEN value = 1 }
		command = { type = independence which = NOR value = 1 }
		command = { type = independence which = YUG value = 1 }
		command = { type = independence which = GRE value = 1 }
		command = { type = independence which = AUS value = 1 }
		command = { type = independence which = FRA value = 1  }
		command = { type = independence which = HOL value = 1  }
		command = { type = independence which = BEL value = 1  }
		command = { type = independence which = SPA value = 1  }
		command = { type = independence which = TUR value = 1  }
		command = { type = independence which = ITA value = 1  }

		command = { type = relation which = FRA value = 5 }
		command = { type = relation which = ENG value = 5 }
		command = { type = relation which = USA value = 5 }
		command = { type = secedeprovince which = POL value = 304 } # Provinces from Eastern Germany -> Poland
		command = { type = secedeprovince which = POL value = 482 }
		command = { type = secedeprovince which = POL value = 473 }
		command = { type = secedeprovince which = POL value = 308 }
		command = { type = secedeprovince which = POL value = 302 }
		
		
		#Secede to austria
		command = { type = secedeprovince which = AUS value = 373 }
		command = { type = secedeprovince which = AUS value = 377 }
		command = { type = secedeprovince which = AUS value = 460 }
		command = { type = secedeprovince which = AUS value = 461 }
		command = { type = secedeprovince which = AUS value = 462 }
		command = { type = secedeprovince which = AUS value = 463 }
		command = { type = secedeprovince which = AUS value = 464 }
		command = { type = secedeprovince which = AUS value = 465 }

		#secede to Yugoslavia
		command = { type = secedeprovince which = YUG value = 380 }
		command = { type = secedeprovince which = YUG value = 459 }
		command = { type = secedeprovince which = YUG value = 455 }
		command = { type = secedeprovince which = YUG value = 454 }
		command = { type = secedeprovince which = YUG value = 453 }
		command = { type = secedeprovince which = YUG value = 381 }
		command = { type = secedeprovince which = YUG value = 382 }
		command = { type = secedeprovince which = YUG value = 383 }
		command = { type = secedeprovince which = YUG value = 384 }
		command = { type = secedeprovince which = YUG value = 385 }
		command = { type = secedeprovince which = YUG value = 386 }
		command = { type = secedeprovince which = YUG value = 387 }
		command = { type = secedeprovince which = YUG value = 388 }
		command = { type = secedeprovince which = YUG value = 389 }
		command = { type = secedeprovince which = YUG value = 451 }
		command = { type = secedeprovince which = YUG value = 452 }
		command = { type = secedeprovince which = YUG value = 418 }
		command = { type = secedeprovince which = YUG value = 415 }
		command = { type = secedeprovince which = YUG value = 493 }
		command = { type = secedeprovince which = YUG value = 494 }
		command = { type = secedeprovince which = YUG value = 413 }
		command = { type = secedeprovince which = YUG value = 414 }

		#Secede to Greece
		command = { type = secedeprovince which = GRE value = 392 }
		command = { type = secedeprovince which = GRE value = 393 }
		command = { type = secedeprovince which = GRE value = 394 }
		command = { type = secedeprovince which = GRE value = 395 }
		command = { type = secedeprovince which = GRE value = 396 }
		command = { type = secedeprovince which = GRE value = 400 }
		command = { type = secedeprovince which = GRE value = 401 }
		command = { type = secedeprovince which = GRE value = 402 }
		command = { type = secedeprovince which = GRE value = 403 }
		command = { type = secedeprovince which = GRE value = 405 }
		command = { type = secedeprovince which = GRE value = 410 }
		command = { type = secedeprovince which = GRE value = 411 }
		command = { type = secedeprovince which = GRE value = 412 }
		command = { type = secedeprovince which = GRE value = 398 }
		command = { type = secedeprovince which = GRE value = 399 }

		#Secede to Denmark
		command = { type = secedeprovince which = DEN value = 91 }
		command = { type = secedeprovince which = DEN value = 92 }
		command = { type = secedeprovince which = DEN value = 292 }
		command = { type = secedeprovince which = DEN value = 293 }
		command = { type = secedeprovince which = DEN value = 294 }
		command = { type = secedeprovince which = DEN value = 295 }
		command = { type = secedeprovince which = DEN value = 800 }
		command = { type = secedeprovince which = DEN value = 1 }
		command = { type = secedeprovince which = DEN value = 2 }

		command = { type = trigger which = 35 }
	}
}



event = {
	id = 934
	random = no
	country = USA

	name = EVT_934_NAME
	desc = EVT_934_DESC
        picture = "eastern_europe"
	style = 0

	trigger = {
		event = 34
	}

        date = { day = 1 month = january year = 1936 }
        offset = 4
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_934_ACTA
		command = { type = independence which = DFR value = 1 }
		command = { type = independence which = ITA value = 1 }
		command = { type = independence which = FRA value = 1 }
		command = { type = independence which = BEL value = 1 }
		command = { type = independence which = HOL value = 1 }
		command = { type = independence which = LUX value = 1 }
		command = { type = independence which = DEN value = 1 }
		command = { type = independence which = NOR value = 1 }
		command = { type = independence which = GRE value = 1 }
		command = { type = independence which = AUS value = 1 }

		command = { type = alliance which = DFR }

		#Secede to Holland
		command = { type = secedeprovince which = HOL value = 46 }
		command = { type = secedeprovince which = HOL value = 47 }
		command = { type = secedeprovince which = HOL value = 48 }
		command = { type = secedeprovince which = HOL value = 49 }
		command = { type = secedeprovince which = HOL value = 77 }
		command = { type = secedeprovince which = HOL value = 78 }
		command = { type = secedeprovince which = HOL value = 79 }
		command = { type = secedeprovince which = HOL value = 801 }
		command = { type = secedeprovince which = HOL value = 874 }
	
		#Secede to Belgium
		command = { type = secedeprovince which = BEL value = 45 }
		command = { type = secedeprovince which = BEL value = 50 }
		command = { type = secedeprovince which = BEL value = 51 }
		command = { type = secedeprovince which = BEL value = 52 }
		command = { type = secedeprovince which = BEL value = 65 }
		command = { type = secedeprovince which = BEL value = 68 }
		command = { type = secedeprovince which = BEL value = 69 }
		command = { type = secedeprovince which = BEL value = 70 }

		#Secede to Luxembourg
		command = { type = secedeprovince which = LUX value = 71 }

		#Secede to Denmark
		command = { type = secedeprovince which = DEN value = 91 }
		command = { type = secedeprovince which = DEN value = 92 }
		command = { type = secedeprovince which = DEN value = 292 }
		command = { type = secedeprovince which = DEN value = 293 }
		command = { type = secedeprovince which = DEN value = 294 }
		command = { type = secedeprovince which = DEN value = 295 }
		command = { type = secedeprovince which = DEN value = 800 }
		command = { type = secedeprovince which = DEN value = 1 }
		command = { type = secedeprovince which = DEN value = 2 }

		#Secede to Norway
		command = { type = secedeprovince which = NOR value = 107 }
		command = { type = secedeprovince which = NOR value = 108 }
		command = { type = secedeprovince which = NOR value = 110 }
		command = { type = secedeprovince which = NOR value = 111 }
		command = { type = secedeprovince which = NOR value = 116 }
		command = { type = secedeprovince which = NOR value = 117 }
		command = { type = secedeprovince which = NOR value = 118 }
		command = { type = secedeprovince which = NOR value = 124 }
		command = { type = secedeprovince which = NOR value = 125 }
		command = { type = secedeprovince which = NOR value = 128 }
		command = { type = secedeprovince which = NOR value = 129 }
		
		#Secede to France	
		command = { type = secedeprovince which = FRA value = 527 }
		command = { type = secedeprovince which = FRA value = 366 }
		command = { type = secedeprovince which = FRA value = 367 }
		command = { type = secedeprovince which = FRA value = 529 }
		command = { type = secedeprovince which = FRA value = 365 }
		command = { type = secedeprovince which = FRA value = 364 }
		command = { type = secedeprovince which = FRA value = 363 }
		command = { type = secedeprovince which = FRA value = 362 }
		command = { type = secedeprovince which = FRA value = 358 }
		command = { type = secedeprovince which = FRA value = 328 }
		command = { type = secedeprovince which = FRA value = 327 }
		command = { type = secedeprovince which = FRA value = 326 }
		command = { type = secedeprovince which = FRA value = 325 }
		command = { type = secedeprovince which = FRA value = 324 }
		command = { type = secedeprovince which = FRA value = 359 }
		command = { type = secedeprovince which = FRA value = 361 }
		command = { type = secedeprovince which = FRA value = 322 }
		command = { type = secedeprovince which = FRA value = 323 }
		command = { type = secedeprovince which = FRA value = 59 	}
		command = { type = secedeprovince which = FRA value = 60 	}
		command = { type = secedeprovince which = FRA value = 61	}
		command = { type = secedeprovince which = FRA value = 62 	}
		command = { type = secedeprovince which = FRA value = 63 	}
		command = { type = secedeprovince which = FRA value = 318 }
		command = { type = secedeprovince which = FRA value = 317 }
		command = { type = secedeprovince which = FRA value = 64 	}
		command = { type = secedeprovince which = FRA value = 54 	}
		command = { type = secedeprovince which = FRA value = 42 	}
		command = { type = secedeprovince which = FRA value = 55 	}
		command = { type = secedeprovince which = FRA value = 41 	}
		command = { type = secedeprovince which = FRA value = 56	}
		command = { type = secedeprovince which = FRA value = 57 	}
		command = { type = secedeprovince which = FRA value = 58 	}
		command = { type = secedeprovince which = FRA value = 32 	}
		command = { type = secedeprovince which = FRA value = 33 	}
		command = { type = secedeprovince which = FRA value = 34 	}
		command = { type = secedeprovince which = FRA value = 35 	}
		command = { type = secedeprovince which = FRA value = 36 	}
		command = { type = secedeprovince which = FRA value = 37 	}
		command = { type = secedeprovince which = FRA value = 38 	}
		command = { type = secedeprovince which = FRA value = 39 	}
		command = { type = secedeprovince which = FRA value = 40 	}
		command = { type = secedeprovince which = FRA value = 320 }
		command = { type = secedeprovince which = FRA value = 321 }
		command = { type = secedeprovince which = FRA value = 528 }
		command = { type = secedeprovince which = FRA value = 319 }
		command = { type = secedeprovince which = FRA value = 360	}
		command = { type = secedeprovince which = FRA value = 43 	}
		command = { type = secedeprovince which = FRA value = 44 	}
		command = { type = secedeprovince which = FRA value = 53 	}
		command = { type = secedeprovince which = FRA value = 18 	}
		command = { type = secedeprovince which = FRA value = 72 	}
		command = { type = secedeprovince which = FRA value = 73 	}
		command = { type = secedeprovince which = FRA value = 316 	}
		
		#Secede to austria
		command = { type = secedeprovince which = AUS value = 373 }
		command = { type = secedeprovince which = AUS value = 377 }
		command = { type = secedeprovince which = AUS value = 460 }
		command = { type = secedeprovince which = AUS value = 461 }
		command = { type = secedeprovince which = AUS value = 462 }
		command = { type = secedeprovince which = AUS value = 463 }
		command = { type = secedeprovince which = AUS value = 464 }
		command = { type = secedeprovince which = AUS value = 465 }

		#secede to Yugoslavia
		command = { type = secedeprovince which = YUG value = 380 }
		command = { type = secedeprovince which = YUG value = 459 }
		command = { type = secedeprovince which = YUG value = 455 }
		command = { type = secedeprovince which = YUG value = 454 }
		command = { type = secedeprovince which = YUG value = 453 }
		command = { type = secedeprovince which = YUG value = 381 }
		command = { type = secedeprovince which = YUG value = 382 }
		command = { type = secedeprovince which = YUG value = 383 }
		command = { type = secedeprovince which = YUG value = 384 }
		command = { type = secedeprovince which = YUG value = 385 }
		command = { type = secedeprovince which = YUG value = 386 }
		command = { type = secedeprovince which = YUG value = 387 }
		command = { type = secedeprovince which = YUG value = 388 }
		command = { type = secedeprovince which = YUG value = 389 }
		command = { type = secedeprovince which = YUG value = 451 }
		command = { type = secedeprovince which = YUG value = 452 }
		command = { type = secedeprovince which = YUG value = 418 }
		command = { type = secedeprovince which = YUG value = 415 }
		command = { type = secedeprovince which = YUG value = 493 }
		command = { type = secedeprovince which = YUG value = 494 }
		command = { type = secedeprovince which = YUG value = 413 }
		command = { type = secedeprovince which = YUG value = 414 }

		#Secede to Czechoslovakia
		command = { type = secedeprovince which = CZE value = 466 }
		command = { type = secedeprovince which = CZE value = 467 }
		command = { type = secedeprovince which = CZE value = 468 }
		command = { type = secedeprovince which = CZE value = 469 }
		command = { type = secedeprovince which = CZE value = 470 }
		command = { type = secedeprovince which = CZE value = 471 }
		command = { type = secedeprovince which = CZE value = 472 }
		command = { type = secedeprovince which = CZE value = 474 }
		command = { type = secedeprovince which = CZE value = 475 }
		command = { type = secedeprovince which = CZE value = 476 }
		command = { type = secedeprovince which = CZE value = 477 }
		command = { type = secedeprovince which = CZE value = 478 }
		command = { type = secedeprovince which = CZE value = 471 }
		command = { type = secedeprovince which = CZE value = 490 }
		command = { type = secedeprovince which = CZE value = 499 }

		#Secede to Greece
		command = { type = secedeprovince which = GRE value = 392 }
		command = { type = secedeprovince which = GRE value = 393 }
		command = { type = secedeprovince which = GRE value = 394 }
		command = { type = secedeprovince which = GRE value = 395 }
		command = { type = secedeprovince which = GRE value = 396 }
		command = { type = secedeprovince which = GRE value = 400 }
		command = { type = secedeprovince which = GRE value = 401 }
		command = { type = secedeprovince which = GRE value = 402 }
		command = { type = secedeprovince which = GRE value = 403 }
		command = { type = secedeprovince which = GRE value = 405 }
		command = { type = secedeprovince which = GRE value = 410 }
		command = { type = secedeprovince which = GRE value = 411 }
		command = { type = secedeprovince which = GRE value = 412 }
		command = { type = secedeprovince which = GRE value = 398 }
		command = { type = secedeprovince which = GRE value = 399 }

		#Secede to Hungary
		command = { type = secedeprovince which = HUN value = 456 }
		command = { type = secedeprovince which = HUN value = 457 }
		command = { type = secedeprovince which = HUN value = 458 }
		command = { type = secedeprovince which = HUN value = 491 }
		command = { type = secedeprovince which = HUN value = 492 }
		command = { type = secedeprovince which = HUN value = 497 }

		#Secede to Italy
		command = { type = secedeprovince which = ITA value = 534 }
		command = { type = secedeprovince which = ITA value = 525 }
		command = { type = secedeprovince which = ITA value = 526 }
		command = { type = secedeprovince which = ITA value = 524 }
		command = { type = secedeprovince which = ITA value = 523 }
		command = { type = secedeprovince which = ITA value = 522 }
		command = { type = secedeprovince which = ITA value = 521 }
		command = { type = secedeprovince which = ITA value = 520 }
		command = { type = secedeprovince which = ITA value = 519 }
		command = { type = secedeprovince which = ITA value = 518 }
		command = { type = secedeprovince which = ITA value = 517 }
		command = { type = secedeprovince which = ITA value = 516 }
		command = { type = secedeprovince which = ITA value = 515 }
		command = { type = secedeprovince which = ITA value = 514 }
		command = { type = secedeprovince which = ITA value = 513 }
		command = { type = secedeprovince which = ITA value = 512 }
		command = { type = secedeprovince which = ITA value = 369 }
		command = { type = secedeprovince which = ITA value = 379 }
		command = { type = secedeprovince which = ITA value = 378 }
		command = { type = secedeprovince which = ITA value = 371 }
		command = { type = secedeprovince which = ITA value = 370 }
		command = { type = secedeprovince which = ITA value = 368 }
		command = { type = secedeprovince which = ITA value = 531 }

		command = { type = sleepteam which = 111 } 

	}
}

event = {
	id = 9341
	random = no
	country = DFR

	name = EVT_9341_NAME
	desc = EVT_9341_DESC
        picture = "eastern_europe"
	style = 0

	trigger = {
		event = 934
		exists = DFR
	}

        date = { day = 0 month = january year = 1939 }
        offset = 1
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_9341_ACTA
		command = { type = set_relation which = USA value = 200 }
		command = { type = set_relation which = ENG value = 200 }
		command = { type = set_relation which = FRA value = 200 }
		command = { type = set_relation which = CAN value = 200 }
		command = { type = set_relation which = AST value = 200 }
		command = { type = set_relation which = NZL value = 200 }
		command = { type = set_relation which = SAF value = 200 }
		command = { type = access which = USA }
		command = { type = access which = ENG }
		command = { type = access which = FRA }
		command = { type = access which = CAN }
		command = { type = access which = AST }
		command = { type = access which = NZL }
		command = { type = access which = SAF }

	}
}

event = {
	id = 935
	random = no
	country = ENG

	name = EVT_934_NAME
	desc = EVT_934_DESC
        picture = "eastern_europe"
	style = 0

	trigger = {
		event = 34
	}

        date = { day = 0 month = january year = 1939 }
        offset = 1
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_934_ACTA
		command = { type = independence which = DFR value = 1 }
		command = { type = independence which = ITA value = 1 }
		command = { type = independence which = FRA value = 1 }
		command = { type = independence which = BEL value = 1 }
		command = { type = independence which = HOL value = 1 }
		command = { type = independence which = LUX value = 1 }
		command = { type = independence which = DEN value = 1 }
		command = { type = independence which = NOR value = 1 }
		command = { type = independence which = GRE value = 1 }
		command = { type = independence which = AUS value = 1 }

		command = { type = alliance which = DFR }

		#Secede to Holland
		command = { type = secedeprovince which = HOL value = 46 }
		command = { type = secedeprovince which = HOL value = 47 }
		command = { type = secedeprovince which = HOL value = 48 }
		command = { type = secedeprovince which = HOL value = 49 }
		command = { type = secedeprovince which = HOL value = 77 }
		command = { type = secedeprovince which = HOL value = 78 }
		command = { type = secedeprovince which = HOL value = 79 }
		command = { type = secedeprovince which = HOL value = 801 }
		command = { type = secedeprovince which = HOL value = 874 }
	
		#Secede to Belgium
		command = { type = secedeprovince which = BEL value = 45 }
		command = { type = secedeprovince which = BEL value = 50 }
		command = { type = secedeprovince which = BEL value = 51 }
		command = { type = secedeprovince which = BEL value = 52 }
		command = { type = secedeprovince which = BEL value = 65 }
		command = { type = secedeprovince which = BEL value = 68 }
		command = { type = secedeprovince which = BEL value = 69 }
		command = { type = secedeprovince which = BEL value = 70 }

		#Secede to Luxembourg
		command = { type = secedeprovince which = LUX value = 71 }

		#Secede to Denmark
		command = { type = secedeprovince which = DEN value = 91 }
		command = { type = secedeprovince which = DEN value = 92 }
		command = { type = secedeprovince which = DEN value = 292 }
		command = { type = secedeprovince which = DEN value = 293 }
		command = { type = secedeprovince which = DEN value = 294 }
		command = { type = secedeprovince which = DEN value = 295 }
		command = { type = secedeprovince which = DEN value = 800 }
		command = { type = secedeprovince which = DEN value = 1 }
		command = { type = secedeprovince which = DEN value = 2 }

		#Secede to Norway
		command = { type = secedeprovince which = NOR value = 107 }
		command = { type = secedeprovince which = NOR value = 108 }
		command = { type = secedeprovince which = NOR value = 110 }
		command = { type = secedeprovince which = NOR value = 111 }
		command = { type = secedeprovince which = NOR value = 116 }
		command = { type = secedeprovince which = NOR value = 117 }
		command = { type = secedeprovince which = NOR value = 118 }
		command = { type = secedeprovince which = NOR value = 124 }
		command = { type = secedeprovince which = NOR value = 125 }
		command = { type = secedeprovince which = NOR value = 128 }
		command = { type = secedeprovince which = NOR value = 129 }
		
		#Secede to France	
		command = { type = secedeprovince which = FRA value = 527 }
		command = { type = secedeprovince which = FRA value = 366 }
		command = { type = secedeprovince which = FRA value = 367 }
		command = { type = secedeprovince which = FRA value = 529 }
		command = { type = secedeprovince which = FRA value = 365 }
		command = { type = secedeprovince which = FRA value = 364 }
		command = { type = secedeprovince which = FRA value = 363 }
		command = { type = secedeprovince which = FRA value = 362 }
		command = { type = secedeprovince which = FRA value = 358 }
		command = { type = secedeprovince which = FRA value = 328 }
		command = { type = secedeprovince which = FRA value = 327 }
		command = { type = secedeprovince which = FRA value = 326 }
		command = { type = secedeprovince which = FRA value = 325 }
		command = { type = secedeprovince which = FRA value = 324 }
		command = { type = secedeprovince which = FRA value = 359 }
		command = { type = secedeprovince which = FRA value = 361 }
		command = { type = secedeprovince which = FRA value = 322 }
		command = { type = secedeprovince which = FRA value = 323 }
		command = { type = secedeprovince which = FRA value = 59 	}
		command = { type = secedeprovince which = FRA value = 60 	}
		command = { type = secedeprovince which = FRA value = 61	}
		command = { type = secedeprovince which = FRA value = 62 	}
		command = { type = secedeprovince which = FRA value = 63 	}
		command = { type = secedeprovince which = FRA value = 318 }
		command = { type = secedeprovince which = FRA value = 317 }
		command = { type = secedeprovince which = FRA value = 64 	}
		command = { type = secedeprovince which = FRA value = 54 	}
		command = { type = secedeprovince which = FRA value = 42 	}
		command = { type = secedeprovince which = FRA value = 55 	}
		command = { type = secedeprovince which = FRA value = 41 	}
		command = { type = secedeprovince which = FRA value = 56	}
		command = { type = secedeprovince which = FRA value = 57 	}
		command = { type = secedeprovince which = FRA value = 58 	}
		command = { type = secedeprovince which = FRA value = 32 	}
		command = { type = secedeprovince which = FRA value = 33 	}
		command = { type = secedeprovince which = FRA value = 34 	}
		command = { type = secedeprovince which = FRA value = 35 	}
		command = { type = secedeprovince which = FRA value = 36 	}
		command = { type = secedeprovince which = FRA value = 37 	}
		command = { type = secedeprovince which = FRA value = 38 	}
		command = { type = secedeprovince which = FRA value = 39 	}
		command = { type = secedeprovince which = FRA value = 40 	}
		command = { type = secedeprovince which = FRA value = 320 }
		command = { type = secedeprovince which = FRA value = 321 }
		command = { type = secedeprovince which = FRA value = 528 }
		command = { type = secedeprovince which = FRA value = 319 }
		command = { type = secedeprovince which = FRA value = 360	}
		command = { type = secedeprovince which = FRA value = 43 	}
		command = { type = secedeprovince which = FRA value = 44 	}
		command = { type = secedeprovince which = FRA value = 53 	}
		command = { type = secedeprovince which = FRA value = 18 	}
		command = { type = secedeprovince which = FRA value = 72 	}
		command = { type = secedeprovince which = FRA value = 73 	}
		command = { type = secedeprovince which = FRA value = 316 	}
		
		#Secede to austria
		command = { type = secedeprovince which = AUS value = 373 }
		command = { type = secedeprovince which = AUS value = 377 }
		command = { type = secedeprovince which = AUS value = 460 }
		command = { type = secedeprovince which = AUS value = 461 }
		command = { type = secedeprovince which = AUS value = 462 }
		command = { type = secedeprovince which = AUS value = 463 }
		command = { type = secedeprovince which = AUS value = 464 }
		command = { type = secedeprovince which = AUS value = 465 }

		#secede to Yugoslavia
		command = { type = secedeprovince which = YUG value = 380 }
		command = { type = secedeprovince which = YUG value = 459 }
		command = { type = secedeprovince which = YUG value = 455 }
		command = { type = secedeprovince which = YUG value = 454 }
		command = { type = secedeprovince which = YUG value = 453 }
		command = { type = secedeprovince which = YUG value = 381 }
		command = { type = secedeprovince which = YUG value = 382 }
		command = { type = secedeprovince which = YUG value = 383 }
		command = { type = secedeprovince which = YUG value = 384 }
		command = { type = secedeprovince which = YUG value = 385 }
		command = { type = secedeprovince which = YUG value = 386 }
		command = { type = secedeprovince which = YUG value = 387 }
		command = { type = secedeprovince which = YUG value = 388 }
		command = { type = secedeprovince which = YUG value = 389 }
		command = { type = secedeprovince which = YUG value = 451 }
		command = { type = secedeprovince which = YUG value = 452 }
		command = { type = secedeprovince which = YUG value = 418 }
		command = { type = secedeprovince which = YUG value = 415 }
		command = { type = secedeprovince which = YUG value = 493 }
		command = { type = secedeprovince which = YUG value = 494 }
		command = { type = secedeprovince which = YUG value = 413 }
		command = { type = secedeprovince which = YUG value = 414 }

		#Secede to Czechoslovakia
		command = { type = secedeprovince which = CZE value = 466 }
		command = { type = secedeprovince which = CZE value = 467 }
		command = { type = secedeprovince which = CZE value = 468 }
		command = { type = secedeprovince which = CZE value = 469 }
		command = { type = secedeprovince which = CZE value = 470 }
		command = { type = secedeprovince which = CZE value = 471 }
		command = { type = secedeprovince which = CZE value = 472 }
		command = { type = secedeprovince which = CZE value = 474 }
		command = { type = secedeprovince which = CZE value = 475 }
		command = { type = secedeprovince which = CZE value = 476 }
		command = { type = secedeprovince which = CZE value = 477 }
		command = { type = secedeprovince which = CZE value = 478 }
		command = { type = secedeprovince which = CZE value = 471 }
		command = { type = secedeprovince which = CZE value = 490 }
		command = { type = secedeprovince which = CZE value = 499 }

		#Secede to Greece
		command = { type = secedeprovince which = GRE value = 392 }
		command = { type = secedeprovince which = GRE value = 393 }
		command = { type = secedeprovince which = GRE value = 394 }
		command = { type = secedeprovince which = GRE value = 395 }
		command = { type = secedeprovince which = GRE value = 396 }
		command = { type = secedeprovince which = GRE value = 400 }
		command = { type = secedeprovince which = GRE value = 401 }
		command = { type = secedeprovince which = GRE value = 402 }
		command = { type = secedeprovince which = GRE value = 403 }
		command = { type = secedeprovince which = GRE value = 405 }
		command = { type = secedeprovince which = GRE value = 410 }
		command = { type = secedeprovince which = GRE value = 411 }
		command = { type = secedeprovince which = GRE value = 412 }
		command = { type = secedeprovince which = GRE value = 398 }
		command = { type = secedeprovince which = GRE value = 399 }

		#Secede to Hungary
		command = { type = secedeprovince which = HUN value = 456 }
		command = { type = secedeprovince which = HUN value = 457 }
		command = { type = secedeprovince which = HUN value = 458 }
		command = { type = secedeprovince which = HUN value = 491 }
		command = { type = secedeprovince which = HUN value = 492 }
		command = { type = secedeprovince which = HUN value = 497 }

		#Secede to Italy
		command = { type = secedeprovince which = ITA value = 534 }
		command = { type = secedeprovince which = ITA value = 525 }
		command = { type = secedeprovince which = ITA value = 526 }
		command = { type = secedeprovince which = ITA value = 524 }
		command = { type = secedeprovince which = ITA value = 523 }
		command = { type = secedeprovince which = ITA value = 522 }
		command = { type = secedeprovince which = ITA value = 521 }
		command = { type = secedeprovince which = ITA value = 520 }
		command = { type = secedeprovince which = ITA value = 519 }
		command = { type = secedeprovince which = ITA value = 518 }
		command = { type = secedeprovince which = ITA value = 517 }
		command = { type = secedeprovince which = ITA value = 516 }
		command = { type = secedeprovince which = ITA value = 515 }
		command = { type = secedeprovince which = ITA value = 514 }
		command = { type = secedeprovince which = ITA value = 513 }
		command = { type = secedeprovince which = ITA value = 512 }
		command = { type = secedeprovince which = ITA value = 369 }
		command = { type = secedeprovince which = ITA value = 379 }
		command = { type = secedeprovince which = ITA value = 378 }
		command = { type = secedeprovince which = ITA value = 371 }
		command = { type = secedeprovince which = ITA value = 370 }
		command = { type = secedeprovince which = ITA value = 368 }
		command = { type = secedeprovince which = ITA value = 531 }

	}
}




event = {
	id = 35
	random = no
	country = SOV

	name = EVT_35_NAME
	desc = EVT_35_DESC
        picture = "eastern_europe"
	style = 0

	# triggered by Soviet event 42

	action_a = {
		name = EVT_35_ACTA
		command = { type = make_puppet which = DDR }
	}
}

#########################################################################
#  Surrender events - Partition of Japan
#########################################################################

event = {
	id = 43
	random = no
	country = JAP

	name = EVT_43_NAME
	desc = EVT_43_DESC
	style = 0
	picture = "JAP_surrender"

	trigger = {
		war = { country = JAP country = USA }
		war = { country = JAP country = SOV }
		war = { country = JAP country = CHI }
		OR = {
			lost_national = { country = JAP value = 70 }
			NOT = {
				control = { province = 1191  data = JAP }
				control = { province = 1190 data = JAP }
				control = { province = 1189 data = JAP }
				control = { province = 1188 data = JAP }
				control = { province = 1187 data = JAP }
				control = { province = 1186 data = JAP }
				control = { province = 1185 data = JAP }
				control = { province = 1184 data = JAP }
				control = { province = 1183 data = JAP }
				control = { province = 1182 data = JAP }
				control = { province = 1181 data = JAP }
				control = { province = 1180 data = JAP }
			}
		}
	}

        date = { day = 1 month = january year = 1939 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_43_ACTA
		command = { type = money value = -10 }
		command = { type = secedeprovince which = USA value = 1193 } # South Korea + islands
		command = { type = secedeprovince which = USA value = 1194 }
		command = { type = secedeprovince which = USA value = 1195 }
		command = { type = secedeprovince which = USA value = 1196 }
		command = { type = secedeprovince which = USA value = 1197 }
		command = { type = secedeprovince which = USA value = 1198 }
		command = { type = secedeprovince which = USA value = 1199 }
		command = { type = secedeprovince which = ENG value = 1315 } # Hong Kong
		command = { type = secedeprovince which = CHI value = 1202 } # Dalian + Taiwan
		command = { type = secedeprovince which = CHI value = 1322 }
		command = { type = secedeprovince which = CHI value = 1323 }
		command = { type = secedeprovince which = CHI value = 1324 }
		command = { type = secedeprovince which = USA value = 1376 } # North Korea
		command = { type = secedeprovince which = USA value = 1391 }
		command = { type = secedeprovince which = USA value = 1392 }
		command = { type = secedeprovince which = USA value = 1393 }
		command = { type = secedeprovince which = USA value = 1201 }
		command = { type = secedeprovince which = USA value = 1200 }
		command = { type = secedeprovince which = FRA value = 1306 } #Indochina
		command = { type = secedeprovince which = FRA value = 1326 }
		command = { type = secedeprovince which = FRA value = 1328 }
		command = { type = secedeprovince which = FRA value = 1329 }
		command = { type = secedeprovince which = FRA value = 1332 }
		command = { type = secedeprovince which = FRA value = 1333 }
		command = { type = secedeprovince which = FRA value = 1334 }
		command = { type = secedeprovince which = FRA value = 1335 }
		command = { type = secedeprovince which = FRA value = 1336 }
		command = { type = secedeprovince which = FRA value = 1337 }
		command = { type = secedeprovince which = FRA value = 1338 }
		command = { type = secedeprovince which = FRA value = 1339 }
		command = { type = secedeprovince which = FRA value = 1340 }
		command = { type = secedeprovince which = FRA value = 1341 }
		command = { type = domestic which = political_left value = 1 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = domestic which = democratic value = 2 }
		command = { type = domestic which = defense_lobby value = -5 }
		command = { type = trigger which = 44 }
		command = { type = trigger which = 45 }

	}
	action_b = {
		ai_chance = 10
		name = EVT_43_ACTB
		command = { type = sleepevent which = 44 }
		command = { type = sleepevent which = 45 }
		command = { type = dissent value = 5 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}

event = {
	id = 44
	random = no
	country = SOV

	name = EVT_44_NAME
	desc = EVT_44_DESC
	style = 0
	picture = "JAP_surrender"

	# triggered by Japanese event 43

	action_a = {
		name = EVT_44_ACTA
		command = { type = inherit which = MAN }
		command = { type = money value = 1000 }
		command = { type = dissent value = -5 }
	}

}

event = {
	id = 45
	random = no
	country = USA

	name = EVT_45_NAME
	desc = EVT_45_DESC
	style = 0
	picture = "JAP_surrender"

	# triggered by Japanese event 43

	action_a = {
		name = EVT_45_ACTA
		command = { type = make_puppet which = JAP }
		command = { type = relation which = JAP value = 50 }
		command = { type = money value = 1000 }
		command = { type = dissent value = -5 }
		command = { type = domestic which = defense_lobby value = -3 }
	}

}

#########################################################################
#  Korea
#########################################################################

event = {
	id = 46
	random = no
	country = USA

	name = EVT_46_NAME
	desc = EVT_46_DESC
        picture = "korea_independent"
	style = 0

	trigger = {
#		control = { province = 1184 data = USA }
		NOT = {
			exists = KOR
			exists = PRK
		}
		OR = {
			event = 45 # Japan already surrendered
			NOT = {
				exists = JAP
			}
		}
	}

        date = { day = 0 month = january year = 1939 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 97
		name = EVT_46_ACTA
		command = { type = independence which = KOR value = 1 }
		command = { type = secedeprovince which = KOR value = 1376 } # North Korea
		command = { type = secedeprovince which = KOR value = 1391 }
		command = { type = secedeprovince which = KOR value = 1392 }
		command = { type = secedeprovince which = KOR value = 1393 }
		command = { type = secedeprovince which = KOR value = 1201 }
		command = { type = secedeprovince which = KOR value = 1200 }
		command = { type = relation which = KOR value = 100 }
		command = { type = money value = 500 }
		command = { type = sleepevent which = 47 }
		command = { type = dissent value = -1 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_46_ACTB
		command = { type = sleepevent which = 47 }
		command = { type = money value = -500 }
	}
}

event = {
	id = 47
	random = no
	country = SOV

	name = EVT_47_NAME
	desc = EVT_47_DESC
       picture = "korea_independent"
	style = 0

	trigger = {
#		control = { province = 1184 data = SOV }
		NOT = {
			exists = KOR
			exists = PRK
		}
		OR = {
			event = 45 # Japan already surrendered
			NOT = {
				exists = JAP
			}
		}
	}

        date = { day = 0 month = january year = 1939 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 97
		name = EVT_47_ACTA
		command = { type = independence which = KOR value = 1 }
		command = { type = secedeprovince which = KOR value = 1376 } # North Korea
		command = { type = secedeprovince which = KOR value = 1391 }
		command = { type = secedeprovince which = KOR value = 1392 }
		command = { type = secedeprovince which = KOR value = 1393 }
		command = { type = secedeprovince which = KOR value = 1201 }
		command = { type = secedeprovince which = KOR value = 1200 }
		command = { type = relation which = KOR value = 100 }
		command = { type = money value = 500 }
		command = { type = dissent value = -1 }
		command = { type = sleepevent which = 46 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_47_ACTB
		command = { type = money value = -500 }
		command = { type = sleepevent which = 46 }
	}
}

event = {
	id = 48
	random = no
	country = KOR

	name = EVT_48_NAME
	desc = EVT_48_DESC
        picture = "korea"
	style = 0

	trigger = {
		NOT = {
			exists = PRK
		}
		OR = {
			event = 45 # Japan already surrendered
			NOT = {
				exists = JAP
			}
		}
	}

        date = { day = 0 month = january year = 1939 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_48_ACTA
		command = { type = independence which = PRK value = 1 }
		command = { type = relation which = PRK value = -100 }
		#command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = 2 }
		#command = { type = domestic which = democratic value = 2 }
		command = { type = domestic which = defense_lobby value = -1 }
	}
}

event = {
	id = 49
	random = no
	country = PRK

	name = EVT_49_NAME
	desc = EVT_49_DESC
       picture = "korean_war"
	style = 0

	trigger = {
		exists = KOR
		OR = {
			event = 45 # Japan already surrendered
			NOT = {
				exists = JAP
			}
		}
		random = 2
	}

        date = { day = 0 month = january year = 1939 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }


	action_a = {
		name = EVT_49_ACTA
		command = { type = war which = KOR }
		command = { type = relation which = KOR value = -100 }
		#command = { type = domestic which = political_left value = 2 }
		command = { type = domestic which = freedom value = -2 }
		#command = { type = domestic which = democratic value = -2 }
		command = { type = domestic which = defense_lobby value = 2 }
	}
}

#########################################################################
#  The end of the Vichy regime
#########################################################################
#
#event = {
#	id = 50
#	random = no
#	country = GER
#
#	name = EVT_50_NAME
#	desc = EVT_50_DESC
#       picture = "end_of_vichy"
#	style = 0
#
#	trigger = {
#		war = { country = GER country = USA }
#		war = { country = GER country = ENG }
#		exists = VIC
#		event = 36 # Italy under heavy pressure or surrendered
#	}
#
#        date = { day = 0 month = january year = 1939 }
#       offset = 15
#	deathdate = { day = 29 month = december year = 1947 }
#
#	action_a = {
#		ai_chance = 90
#		name = EVT_50_ACTA
#		command = { type = inherit which = VIC }
#		command = { type = domestic which = freedom value = -1 }
#	}
#	action_b = {
#		ai_chance = 10
#		name = EVT_50_ACTB
#		command = { type = dissent value = 1 }
#	}
#}
#
#########################################################################
#  The UK gears up for war
#########################################################################
event = {
	id = 51
	random = no
	country = ENG
	persistent = yes

	name = EVT_51_NAME
	desc = EVT_51_DESC
	picture = "factory"
	style = 0

	# Triggered by German events
	trigger = {
		NOT = {
			war = { country = GER country = ENG }
		}
	}

	action_a = {
		name = OK
		command = { type = peacetime_ic_mod value = 10 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = manpowerpool value = 15 }
	}
}

#########################################################################
#  France gears up for war
#########################################################################
event = {
	id = 52
	random = no
	country = FRA
	persistent = yes

	name = EVT_51_NAME
	desc = EVT_51_DESC
	picture = "factory"
	style = 0

	# Triggered by German events
	trigger = {
		NOT = {
			war = { country = GER country = FRA }
		}
	}

	action_a = {
		name = OK
		command = { type = peacetime_ic_mod value = 10 }
		command = { type = manpowerpool value = 15 }
	}
}

#########################################################################
#  The US gears up for war
#########################################################################

event = {
	id = 56
	random = no
	country = USA

	name = EVT_56_NAME
	desc = EVT_56_DESC
	picture = "factory"
	style = 0

	trigger = {
		atwar = no
		OR = {
			belligerence = { country = SOV value = 35 }
			belligerence = { country = GER value = 35 }
			belligerence = { country = JAP value = 40 }
			NOT = { control = { province = 19 data = ENG } } # London
			NOT = { control = { province = 56 data = FRA } } # Paris
			NOT = { control = { province = 175 data = SOV } } # Moscow
			NOT = { control = { province = 515 data = ITA } } # Rome
			NOT = { control = { province = 300 data = GER } } # Berlin
			alliance = { country = MEX  country = GER }
			access = { country = MEX country = GER }
			alliance = { country = MEX  country = SOV }
			access = { country = MEX country = SOV }
			alliance = { country = MEX  country = JAP }
			access = { country = MEX country = JAP }
			alliance = { country = MEX  country = ITA }
			access = { country = MEX country = ITA }
			under_attack = MEX
			under_attack = BRA
			NOT = { control = { province = 541 data = CAN } } #Vancover
			NOT = { control = { province = 556 data = CAN } } #Vancover Island
			NOT = { control = { province = 574 data = CAN } } #Sept=Illes
			NOT = { control = { province = 586 data = CAN } } #Quebec City
			NOT = { control = { province = 1909 data = CAN } } #Rivere-du-Loup
			NOT = { control = { province = 579 data = CAN } } #Moncton
			NOT = { control = { province = 580 data = CAN } } #Halifax
			NOT = { control = { province = 578 data = CAN } } #Cape Brenton
			NOT = { control = { province = 563 data = CAN } } #Bafin Island
			control = { province = 575 data = GER } #Labrador
			control = { province = 575 data = ITA } #Labrador
			control = { province = 575 data = SOV } #Labrador
			control = { province = 575 data = JAP } #Labrador
			control = { province = 576 data = GER } #New Foundland
			control = { province = 576 data = ITA } #New Foundland
			control = { province = 576 data = SOV } #New Foundland
			control = { province = 576 data = JAP } #New Foundland
			war = { country = ENG country = SOV }
			war = { country = ENG country = JAP }
			war = { country = JAP country = HOL }

		}
		random = 15
	}

	date = { day = 0 month = january year = 1936 }
    offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		name = EVT_56_ACTA
		command = { type = domestic which = professional_army value = -1 }
		command = { type = construct which = ic where = 620 value = 3 }
		command = { type = peacetime_ic_mod value = 25 }
		command = { type = domestic which = defense_lobby value = 3 }
		command = { type = manpowerpool value = 200 }
	}
	action_b = {
		ai_chance = 5
		name = EVT_56_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = manpowerpool value = 50 }
	}
}

event = {
	id = 57
	random = no
	country = USA

	name = EVT_57_NAME
	desc = EVT_57_DESC
	picture = "factory"
	style = 0

	trigger = {
		event = 56
		atwar = no
		OR = {
			axis = 408 # axis holds at least X vp ('41 GC +30% VP)
			comintern = 263 # comintern holds at least X vp ('41 GC +30% VP)
			belligerence = { country = GER value = 50 }
			belligerence = { country = JAP value = 50 }
			belligerence = { country = SOV value = 50 }
			NOT = { control = { province = 541 data = CAN } } #Vancover
			NOT = { control = { province = 556 data = CAN } } #Vancover Island
			NOT = { control = { province = 574 data = CAN } } #Sept=Illes
			NOT = { control = { province = 586 data = CAN } } #Quebec City
			NOT = { control = { province = 1909 data = CAN } } #Rivere-du-Loup
			NOT = { control = { province = 579 data = CAN } } #Moncton
			NOT = { control = { province = 580 data = CAN } } #Halifax
			NOT = { control = { province = 578 data = CAN } } #Cape Brenton
			NOT = { control = { province = 563 data = CAN } } #Bafin Island
			control = { province = 575 data = GER } #Labrador
			control = { province = 575 data = ITA } #Labrador
			control = { province = 575 data = SOV } #Labrador
			control = { province = 575 data = JAP } #Labrador
			control = { province = 576 data = GER } #New Foundland
			control = { province = 576 data = ITA } #New Foundland
			control = { province = 576 data = SOV } #New Foundland
			control = { province = 576 data = JAP } #New Foundland
			alliance = { country = MEX  country = GER }
			access = { country = MEX country = GER }
			alliance = { country = MEX  country = SOV }
			access = { country = MEX country = SOV }
			alliance = { country = MEX  country = JAP }
			access = { country = MEX country = JAP }
			under_attack = MEX
		}
		random = 10
	}

	date = { day = 0 month = january year = 1936 }
 	offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_57_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
#		command = { type = domestic which = professional_army value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = construct which = ic where = 620 value = 3 }
		command = { type = peacetime_ic_mod value = 15 }
		command = { type = manpowerpool value = 100 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_57_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = manpowerpool value = 25 }

	}
}

event = {
	id = 58
	random = no
	country = USA

	name = EVT_58_NAME
	desc = EVT_58_DESC
	picture = "factory"
	style = 0

	trigger = {
		event = 57
		atwar = no
		OR = {
			axis = 471 # axis holds at least X vp ('41 GC +50% VP)
			comintern = 303 # comintern holds at least X vp ('41 GC +50% VP)
			belligerence = { country = GER value = 60 }
			belligerence = { country = JAP value = 70 }
			belligerence = { country = SOV value = 70 }
			NOT = { control = { province = 541 data = CAN } } #Vancover
			NOT = { control = { province = 556 data = CAN } } #Vancover Island
			NOT = { control = { province = 574 data = CAN } } #Sept=Illes
			NOT = { control = { province = 586 data = CAN } } #Quebec City
			NOT = { control = { province = 1909 data = CAN } } #Rivere-du-Loup
			NOT = { control = { province = 579 data = CAN } } #Moncton
			NOT = { control = { province = 580 data = CAN } } #Halifax
			NOT = { control = { province = 578 data = CAN } } #Cape Brenton
			NOT = { control = { province = 563 data = CAN } } #Bafin Island
			control = { province = 575 data = GER } #Labrador
			control = { province = 575 data = ITA } #Labrador
			control = { province = 575 data = SOV } #Labrador
			control = { province = 575 data = JAP } #Labrador
			control = { province = 576 data = GER } #New Foundland
			control = { province = 576 data = ITA } #New Foundland
			control = { province = 576 data = SOV } #New Foundland
			control = { province = 576 data = JAP } #New Foundland
			alliance = { country = MEX  country = GER }
			access = { country = MEX country = GER }
			alliance = { country = MEX  country = SOV }
			access = { country = MEX country = SOV }
			alliance = { country = MEX  country = JAP }
			access = { country = MEX country = JAP }
			under_attack = MEX
		}
		random = 20
	}

  	date = { day = 1 month = january year = 1936 }
    offset = 15
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_58_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
#		command = { type = domestic which = professional_army value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = construct which = ic where = 620 value = 3 }
		command = { type = peacetime_ic_mod value = 15 }
		command = { type = manpowerpool value = 100 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_58_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = manpowerpool value = 25 }

	}
}

event = {
	id = 581
	random = no
	country = USA

	name = EVT_58_NAME
	desc = EVT_58_DESC
	picture = "factory"
	style = 0

	trigger = {
		atwar = no
		OR = {
			NOT = { control = { province = 541 data = CAN } } #Vancover
			NOT = { control = { province = 556 data = CAN } } #Vancover Island
			NOT = { control = { province = 574 data = CAN } } #Sept=Illes
			NOT = { control = { province = 586 data = CAN } } #Quebec City
			NOT = { control = { province = 1909 data = CAN } } #Rivere-du-Loup
			NOT = { control = { province = 579 data = CAN } } #Moncton
			NOT = { control = { province = 580 data = CAN } } #Halifax
			NOT = { control = { province = 578 data = CAN } } #Cape Brenton
			NOT = { control = { province = 563 data = CAN } } #Bafin Island
			control = { province = 575 data = GER } #Labrador
			control = { province = 575 data = ITA } #Labrador
			control = { province = 575 data = SOV } #Labrador
			control = { province = 575 data = JAP } #Labrador
			control = { province = 576 data = GER } #New Foundland
			control = { province = 576 data = ITA } #New Foundland
			control = { province = 576 data = SOV } #New Foundland
			control = { province = 576 data = JAP } #New Foundland
			control = { province = 800 data = GER } # Greenland
			control = { province = 1 data = GER } # Reykjavik
			control = { province = 2 data = GER } # Hfn
			control = { province = 800 data = SOV } # Greenland
			control = { province = 1 data = SOV } # Reykjavik
			control = { province = 2 data = SOV } # Hfn
			control = { province = 538 data = GER } # Bermuda
			control = { province = 538 data = ITA } # Bermuda
			control = { province = 538 data = SOV } # Bermuda
			control = { province = 538 data = JAP } # Bermuda

			NOT = { control = { province = 1867 data = POR } } #Azores
			alliance = { country = POR  country = GER }
			access = { country = POR country = GER }
			alliance = { country = POR  country = SOV }
			access = { country = POR country = SOV }
			alliance = { country = POR  country = JAP }
			access = { country = POR country = JAP }
			alliance = { country = POR  country = ITA }
			access = { country = POR country = ITA }

			alliance = { country = ARG  country = GER }
			access = { country = ARG country = GER }
			alliance = { country = ARG  country = SOV }
			access = { country = ARG country = SOV }
			alliance = { country = ARG  country = JAP }
			access = { country = ARG country = JAP }
			alliance = { country = ARG  country = ITA }
			access = { country = ARG country = ITA }
			under_attack = ARG

			alliance = { country = MEX  country = GER }
			access = { country = MEX country = GER }
			alliance = { country = MEX  country = SOV }
			access = { country = MEX country = SOV }
			alliance = { country = MEX  country = JAP }
			access = { country = MEX country = JAP }
			alliance = { country = MEX  country = ITA }
			access = { country = MEX country = ITA }
			under_attack = MEX

			alliance = { country = BRA  country = GER }
			access = { country = BRA country = GER }
			alliance = { country = BRA  country = SOV }
			access = { country = BRA country = SOV }
			alliance = { country = BRA  country = JAP }
			access = { country = BRA country = JAP }
			alliance = { country = BRA  country = ITA }
			access = { country = BRA country = ITA }
			under_attack = BRA

			alliance = { country = VEN  country = GER }
			access = { country = VEN country = GER }
			alliance = { country = VEN  country = SOV }
			access = { country = VEN country = SOV }
			alliance = { country = VEN  country = JAP }
			access = { country = VEN country = JAP }
			alliance = { country = VEN  country = ITA }
			access = { country = VEN country = ITA }
			under_attack = VEN

			alliance = { country = CUB  country = GER }
			access = { country = CUB country = GER }
			alliance = { country = CUB  country = SOV }
			access = { country = CUB country = SOV }
			alliance = { country = CUB  country = JAP }
			access = { country = CUB country = JAP }
			alliance = { country = CUB  country = ITA }
			access = { country = CUB country = ITA }
			under_attack = CUB

			alliance = { country = COL  country = GER }
			access = { country = COL country = GER }
			alliance = { country = COL  country = SOV }
			access = { country = COL country = SOV }
			alliance = { country = COL  country = JAP }
			access = { country = COL country = JAP }
			alliance = { country = COL  country = ITA }
			access = { country = COL country = ITA }
			under_attack = COL
		}
		random = 20
	}

  	date = { day = 1 month = january year = 1936 }
    offset = 15
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_58_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = peacetime_ic_mod value = 10 }
		command = { type = manpowerpool value = 100 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_58_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = manpowerpool value = 25 }

	}
}

#########################################################################
#  Axis minor states switch sides
#########################################################################

event = {
	id = 59
	random = no
	country = HUN

	name = EVT_59_NAME
	desc = EVT_59_DESC
        picture = "minor"
	style = 0

	trigger = {
		war = { country = GER country = SOV }
		war = { country = HUN country = SOV }
		OR = {
			AND = {
				control = { province = 457 data = SOV } #Budapest
				control = { province = 491 data = SOV } #Miskloc
				control = { province = 492 data = SOV } #Szeged
				}
			lost_national = { country = HUN value = 40 }
			}
	}

        date = { day = 1 month = january year = 1936 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 97
		name = EVT_59_ACTA
		command = { type = end_puppet }
		command = { type = set_domestic which = democratic value = 7 }
		command = { type = set_domestic which = political_left value = 4 }
		command = { type = trigger which = 62 }
		command = { type = secedeprovince which = ROM value = 423 } #Constanza
		command = { type = secedeprovince which = ROM value = 428 }
		command = { type = secedeprovince which = ROM value = 498 }
		command = { type = secedeprovince which = SOV value = 423 }
		command = { type = secedeprovince which = SOV value = 428 }
		command = { type = secedeprovince which = SOV value = 498 }
		command = { type = secedeprovince which = CZE value = 476 } #Bratislava
		command = { type = secedeprovince which = CZE value = 477 } #Banska
		command = { type = secedeprovince which = CZE value = 478 } #Zilina
		command = { type = secedeprovince which = CZE value = 490 } #Kosice
		command = { type = secedeprovince which = CZE value = 499 } #Presov
		command = { type = secedeprovince which = SOV value = 476 } #Bratislava
		command = { type = secedeprovince which = SOV value = 477 } #Banska
		command = { type = secedeprovince which = SOV value = 478 } #Zilina
		command = { type = secedeprovince which = SOV value = 490 } #Kosice
		command = { type = secedeprovince which = SOV value = 499 } #Presov
		command = { type = secedeprovince which = GER value = 476 } #Bratislava
		command = { type = secedeprovince which = GER value = 477 } #Banska
		command = { type = secedeprovince which = GER value = 478 } #Zilina
		command = { type = secedeprovince which = GER value = 490 } #Kosice
		command = { type = secedeprovince which = GER value = 499 } #Presov
		command = { type = secedeprovince which = YUG value = 493 } #Novi Sad
		command = { type = secedeprovince which = GER value = 493 } #Novi Sad
		
		command = { type = set_relation which = SOV value = 50 }
		command = { type = set_relation which = GER value = -50 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = headofstate which = 21046 }
		command = { type = headofgovernment which = 21062 }
		command = { type = foreignminister which = 21078 }
		command = { type = armamentminister which = 21091 }
		command = { type = ministerofsecurity which = 21109 }
		command = { type = ministerofintelligence which = 21125 }
		command = { type = chiefofstaff which = 21137 }
		command = { type = chiefofarmy which = 21149 }
		command = { type = chiefofnavy which = 21156 }
		command = { type = chiefofair which = 21166 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_59_ACTB
		command = { type = dissent value = 5 }
		command = { type = domestic which = defense_lobby value = 1 }

	}
}

event = {
	id = 60
	random = no
	country = ROM

	name = EVT_60_NAME
	desc = EVT_60_DESC
       picture = "minor"
	style = 0

	trigger = {
		war = { country = GER country = SOV }
		war = { country = ROM country = SOV }
		OR = {
			AND = {
				control = { province = 430 data = SOV } #
				control = { province = 432 data = SOV } #
				control = { province = 431 data = SOV } #Ploesti
				control = { province = 436 data = SOV } #
				}
			event = 62
			lost_national = { country = ROM value = 40 }
		}
	}

        date = { day = 1 month = january year = 1936 }
        offset = 2
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		name = EVT_60_ACTA
		command = { type = end_puppet }
		command = { type = set_relation which = SOV value = 50 }
		command = { type = set_relation which = GER value = -50 }
		command = { type = set_domestic which = democratic value = 3 }
		command = { type = set_domestic which = political_left value = 10 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = trigger which = 63 }
		command = { type = headofstate which = 22037 }
		command = { type = headofgovernment which = 22051 }
		command = { type = foreignminister which = 22080 }
		command = { type = armamentminister which = 22098 }
		command = { type = ministerofsecurity which = 22112 }
		command = { type = ministerofintelligence which = 22121 }
		command = { type = chiefofstaff which = 22131 }
		command = { type = chiefofarmy which = 22144 }
		command = { type = chiefofnavy which = 22153 }
		command = { type = chiefofair which = 22161 }
	}
	action_b = {
		ai_chance = 5
		name = EVT_60_ACTB
		command = { type = dissent value = 5 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}

event = {
	id = 61
	random = no
	country = FIN

	name = EVT_61_NAME
	desc = EVT_61_DESC
       picture = "minor"
	style = 0

	trigger = {
		war = { country = GER country = SOV }
		war = { country = FIN country = SOV }
		control = { province = 142 data = SOV } #Helsinki
		control = { province = 145 data = SOV } #Vip
		OR = {
			control = { province = 138 data = SOV } #Vaasa
			control = { province = 141 data = SOV } #Turku
		}
	}

        date = { day = 1 month = january year = 1936 }
        offset = 1
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 97
		name = EVT_61_ACTA
		command = { type = end_puppet }
		command = { type = set_relation which = SOV value = 0 }
		command = { type = set_relation which = GER value = -50 }
		command = { type = set_domestic which = democratic value = 8 }
		command = { type = set_domestic which = political_left value = 2 }
		command = { type = set_domestic which = defense_lobby value = 3 }
		command = { type = set_domestic which = interventionism value = 2 }
		command = { type = trigger which = 64 }
		command = { type = headofstate which = 29034 }
		command = { type = headofgovernment which = 29061 }
		command = { type = foreignminister which = 29077 }
		command = { type = armamentminister which = 29096 }
		command = { type = ministerofsecurity which = 29115 }
		command = { type = ministerofintelligence which = 29128 }
		command = { type = chiefofstaff which = 29137 }
		command = { type = chiefofarmy which = 29145 }
		command = { type = chiefofnavy which = 29150 }
		command = { type = chiefofair which = 29155 }
	}
	action_b = {
		ai_chance = 5
		name = EVT_61_ACTB
		command = { type = dissent value = 5 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}

event = {
	id = 62
	random = no
	country = SOV

	name = EVT_62_NAME
	desc = EVT_62_DESC
        picture = "hungarian_tank"
	style = 0

	# Triggered by Hungarian event 59

	action_a = {
		ai_chance = 97
		name = EVT_62_ACTA
		command = { type = make_puppet which = HUN }
		command = { type = alliance which = HUN }
		command = { type = money value = 500 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_62_ACTB
		command = { type = dissent value = 1 }

	}
}

event = {
	id = 63
	random = no
	country = SOV

	name = EVT_63_NAME
	desc = EVT_63_DESC
         picture = "romanian_soldier"
	style = 0

	# Triggered by Romanian event 60

	action_a = {
		ai_chance = 97
		name = EVT_63_ACTA
		command = { type = addcore which = 230 } 
		command = { type = addcore which = 434 } 
		command = { type = addcore which = 435 } 
		command = { type = make_puppet which = ROM }
		command = { type =	alliance which = ROM }
		command = { type = money value = 500 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_63_ACTB
		command = { type = dissent value = 1 }
	}
}

event = {
	id = 64
	random = no
	country = SOV

	name = EVT_64_NAME
	desc = EVT_64_DESC
        picture = "finish_soldiers"
	style = 0

	# Triggered by Finnish event 61

	action_a = {
		ai_chance = 97
		name = EVT_64_ACTA
		command = { type = addcore which = 132 } 
		command = { type = addcore which = 145 } 
		command = { type = addcore which = 146 } 
		command = { type = make_puppet which = FIN }
		command = { type = money value = 500 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_64_ACTB
		command = { type = dissent value = 1 }
	}
}


#########################################################################
#  Churchill becomes Prime Minister
#########################################################################


event = {
	id = 65
	random = no
	country = ENG

	name = EVT_65_NAME
	desc = EVT_65_DESC
	style = 0
	picture = "churchill"

	trigger = {
		OR = { 
			war = { country = ENG country = GER }
			war = { country = ENG country = SOV }
			}
		government = democratic
		OR = {
			war = { country = ENG country = SOV }
			control = { province = 56 data = GER } #Paris in German hands
			control = { province = 51 data = GER } #Brussels in German hands
			control = { province = 107 data = GER } #Oslo in German hands
		}
	}

        date = { day = 0 month = january year = 1936 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		name = EVT_65_ACTA
		command = { type = headofgovernment which = 1038 }
		command = { type = foreignminister which = 1003 }
		command = { type = money value = 500 }
		command = { type = set_domestic which = democratic value = 10 }
		command = { type = set_domestic which = political_left value = 2 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = defense_lobby value = 2 }
		command = { type = dissent value = -2 }
	}
	action_b = {
		ai_chance = 5
		name = EVT_65_ACTB
		command = { type = headofgovernment which = 1157 } #Halifax
		command = { type = foreignminister which = 1158 } #Templewood
		command = { type = armamentminister which = 1060 } #Simon
		command = { type = ministerofsecurity which = 1159 } #Anderson
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = dissent value = 2 }
	}
}

#########################################################################
#  Surrender events - Partition of United Kingdom
#########################################################################

event = {
	id = 13
	random = no
	country = GER

	name = EVT_13_NAME
	desc = EVT_13_DESC
	picture = "partition_of_england"
	style = 0

	trigger = {
		OR = {
			control = { province = 56 data = GER } #Paris
			NOT = {
				war = { country = FRA country = GER }
			}
		}
		control = { province = 19 data = GER } #London
		lost_VP = { country = ENG value = 75 }
		lost_IC = { country = ENG value = 75 }
		NOT = {
			war = { country = USA country = GER }
		}
		NOT = {
			war = { country = SOV country = GER }
		}
		random = 50
	}

        date = { day = 0 month = january year = 1936 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 50
		name = EVT_13_ACTA
		command = { type = dissent value = -5 }
		command = { type = end_mastery which = SCO }
		command = { type = money value = 5000 }
		command = { type = trigger which = 66 }
	}
	action_b = {
		ai_chance = 50
		name = EVT_13_ACTB
		command = { type = dissent value = -2 }
		command = { type = money value = 2500 }
		command = { type = sleepevent which = 66 }
	}
}


event = {
	id = 66
	random = no
	country = ENG

	name = EVT_66_NAME
	desc = EVT_66_DESC
	style = 0

	# Triggered by German event 13

	action_a = {
		ai_chance = 50
		name = EVT_66_ACTA
		command = { type = set_domestic which = democratic value = 3 }
		command = { type = set_domestic which = political_left value = 3 }
		command = { type = peace which = GER value = 0 }
		command = { type = leave_alliance }
		command = { type = dissent value = 15 }
		command = { type = relation which = USA value = -50 }
		command = { type = set_relation which = ITA value = 50 }
		command = { type = set_relation which = GER value = 50 }
		command = { type = secedeprovince which = GER value = 5 } # Scapa Flow
		command = { type = secedeprovince which = GER value = 23 } # Plymouth
		command = { type = secedeprovince which = GER value = 1822 } # Kuwait City
		command = { type = secedeprovince which = ITA value = 444 } # Cyprus
		command = { type = secedeprovince which = ITA value = 348 } # Gibraltar
		command = { type = secedeprovince which = ITA value = 901 } # Port Said
		command = { type = secedeprovince which = ITA value = 900 } # Suez
		command = { type = secedeprovince which = ITA value = 1036 } # Zeila
		command = { type = secedeprovince which = ITA value = 1035 } # Berbera
		command = { type = secedeprovince which = CAN value = 576 } # Newfoundland
		command = { type = secedeprovince which = CAN value = 575 } # Labrador
		command = { type = secedeprovince which = USA value = 538 } # Bermuda
		command = { type = secedeprovince which = USA value = 758 } # Belize
		command = { type = secedeprovince which = USA value = 891 } # Jamaica
		command = { type = secedeprovince which = USA value = 652 } # Andros
		command = { type = secedeprovince which = USA value = 664 } # Grand Bahama
		command = { type = secedeprovince which = USA value = 665 } # Abacos
		command = { type = secedeprovince which = USA value = 660 } # Eleuthera
		command = { type = secedeprovince which = USA value = 668 } # Long Island
		command = { type = independence which = LEB value = 1 }
		command = { type = independence which = EGY value = 1 }
		command = { type = independence which = JOR value = 1 }
		command = { type = independence which = IND value = 1 }
		command = { type = domestic which = defense_lobby value = -2 }
		command = { type = domestic which = freedom value = -2 }


		command = { type = headofstate which = 1032 }
		command = { type = headofgovernment which = 1042 }
		command = { type = foreignminister which = 1049 }
		command = { type = armamentminister which = 1068 }
		command = { type = ministerofsecurity which = 1090 }
		command = { type = ministerofintelligence which = 1107 }
		command = { type = chiefofstaff which = 1124 }
		command = { type = chiefofarmy which = 1134 }
		command = { type = chiefofnavy which = 1142 }
		command = { type = chiefofair which = 1151 }

		command = { type = trigger which = 12309 } 
	}
	action_b = {
		ai_chance = 50
		name = EVT_66_ACTB
		command = { type = dissent value = 5 }
		command = { type = domestic which = defense_lobby value = 1 }

		command = { type = trigger which = 12310 }
	}
}


#########################################################################
#  Surrender events - USA surrenders to Germany
#########################################################################

event = {
	id = 14
	random = no
	country = GER

	name = EVT_14_NAME
	desc = EVT_14_DESC
        picture = "american_surrender"
	style = 0

	trigger = {
		control = { province = 606 data = GER } #DC
		control = { province = 608 data = GER } #Philly
		control = { province = 602 data = GER } #New York
		control = { province = 603 data = GER } #Newark
		control = { province = 600 data = GER } #Boston
		control = { province = 614 data = GER } #Pittsburgh
		lost_national = { country = USA value = 35 }
		lost_IC = { country = USA value = 40 }
		NOT = {
			war = { country = ENG country = GER }
		}
		NOT = {
			war = { country = SOV country = GER }
		}
		random = 50
	}

        date = { day = 0 month = january year = 1936 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 50
		name = EVT_14_ACTA
		command = { type = dissent value = -5 }
		command = { type = money value = 10000 }
		command = { type = trigger which = 67 }
	}
	action_b = {
		ai_chance = 50
		name = EVT_14_ACTB
		command = { type = dissent value = -2 }
		command = { type = money value = 5000 }
		command = { type = sleepevent which = 67 }
	}
}

event = {
	id = 67
	random = no
	country = USA

	name = EVT_67_NAME
	desc = EVT_67_DESC
	style = 0

	# triggered by German event 14

	action_a = {
		ai_chance = 50
		name = EVT_67_ACTA
		command = { type = peace which = GER value = 0 }
		command = { type = set_relation which = GER value = 50 }
		command = { type = leave_alliance }
		command = { type = dissent value = 15 }
		command = { type = independence which = TEX value = 1 }
		command = { type = independence which = CAL value = 1 }
		command = { type = independence which = CSA value = 1 }
		command = { type = secedeprovince which = GER value = 1 } # Reykjavik
		command = { type = secedeprovince which = GER value = 2 } # Hofn
		command = { type = secedeprovince which = GER value = 800 } # Greenland
		command = { type = domestic which = defense_lobby value = -2 }
		command = { type = domestic which = freedom value = -2 }
		command = { type = set_domestic which = democratic value = 2 }
		command = { type = set_domestic which = political_left value = 3 }

		command = { type = headofstate which = 6039 }
		command = { type = headofgovernment which = 6052 }
		command = { type = foreignminister which = 6069 }
		command = { type = armamentminister which = 6094 }
		command = { type = ministerofsecurity which = 6111 }
		command = { type = ministerofintelligence which = 6132 }
		command = { type = chiefofstaff which = 6140 }
		command = { type = chiefofarmy which = 6148 }
		command = { type = chiefofnavy which = 6164 }
		command = { type = chiefofair which = 6172 }

		command = { type = non_aggression which = GER where = USA }

	}
	action_b = {
		ai_chance = 50
		name = EVT_67_ACTB
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = dissent value = 5 }
	}
}

#########################################################################
#  Surrender events - USA surrenders to Japan
#########################################################################

event = {
	id = 15
	random = no
	country = JAP

	name = EVT_15_NAME
	desc = EVT_15_DESC
        picture = "american_surrender"
	style = 0

	trigger = {
		control = { province = 761 data = JAP } #San Diego
		control = { province = 762 data = JAP } #Los Angeles
		control = { province = 765 data = JAP } #San Francisco
		control = { province = 764 data = JAP } #Sacramento
		control = { province = 783 data = JAP } #Portland
		control = { province = 780 data = JAP } #Seattle
		control = { province = 1624 data = JAP } # Guam
		control = { province = 662 data = JAP } # Midway
		control = { province = 1786 data = JAP } # Wake
		control = { province = 661 data = JAP } # Nihau
		control = { province = 660 data = JAP } # Kauai
		control = { province = 663 data = JAP } # Pearl Harbor
		control = { province = 659 data = JAP } # Maui
		control = { province = 658 data = JAP } # Hawaii
		control = { province = 1756 data = JAP } # Samoa
		control = { province = 1762 data = JAP } # Phoenix
		control = { province = 1766 data = JAP } # Johnson
		control = { province = 1408 data = JAP } # Attu
		control = { province = 543 data = JAP } # Amchitka
		control = { province = 542 data = JAP } # Kiska
		control = { province = 544 data = JAP } # Andreanof
		control = { province = 1764 data = JAP } # 
		control = { province = 1765 data = JAP } # 
		#lost_VP = { country = USA value = 75 }
		#lost_IC = { country = USA value = 75 }
		NOT = { 
			war = { country = JAP country = SOV }
			war = { country = JAP country = ENG }
			}
		random = 50
	}

        date = { day = 1 month = january year = 1936 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 50
		name = EVT_15_ACTA
		command = { type = dissent value = -5 }
		command = { type = money value = 10000 }
		command = { type = trigger which = 68 }
	}
	action_b = {
		ai_chance = 50
		name = EVT_15_ACTB
		command = { type = dissent value = -2 }
		command = { type = money value = 5000 }
		command = { type = sleepevent which = 68 }
	}
}

event = {
	id = 68
	random = no
	country = USA

	name = EVT_68_NAME
	desc = EVT_68_DESC
	style = 0

	# triggered by Japanese event 15

	action_a = {
		ai_chance = 50
		name = EVT_68_ACTA
		command = { type = peace which = JAP value = 0 }
		command = { type = set_relation which = JAP value = 50 }
		command = { type = leave_alliance }
		command = { type = dissent value = 15 }
		command = { type = secedeprovince which = JAP value = 1624 } # Guam
		command = { type = secedeprovince which = JAP value = 662 } # Midway
		command = { type = secedeprovince which = JAP value = 1786 } # Wake
		command = { type = secedeprovince which = JAP value = 661 } # Nihau
		command = { type = secedeprovince which = JAP value = 660 } # Kauai
		command = { type = secedeprovince which = JAP value = 663 } # Pearl Harbor
		command = { type = secedeprovince which = JAP value = 659 } # Maui
		command = { type = secedeprovince which = JAP value = 658 } # Hawaii
		command = { type = secedeprovince which = JAP value = 1756 } # Samoa
		command = { type = secedeprovince which = JAP value = 1762 } # Phoenix
		command = { type = secedeprovince which = JAP value = 1766 } # Johnson
		command = { type = secedeprovince which = JAP value = 1408 } # Attu
		command = { type = secedeprovince which = JAP value = 543 } # Amchitka
		command = { type = secedeprovince which = JAP value = 542 } # Kiska
		command = { type = secedeprovince which = JAP value = 544 } # Andreanof
		command = { type = independence which = TEX value = 1 }
		command = { type = independence which = CAL value = 1 }
		command = { type = independence which = CSA value = 1 }
		command = { type = domestic which = defense_lobby value = -2 }
		command = { type = domestic which = freedom value = -2 }
		command = { type = set_domestic which = democratic value = 3 }
		command = { type = set_domestic which = political_left value = 2 }

		command = { type = headofstate which = 6039 }
		command = { type = headofgovernment which = 6052 }
		command = { type = foreignminister which = 6069 }
		command = { type = armamentminister which = 6094 }
		command = { type = ministerofsecurity which = 6111 }
		command = { type = ministerofintelligence which = 6132 }
		command = { type = chiefofstaff which = 6140 }
		command = { type = chiefofarmy which = 6148 }
		command = { type = chiefofnavy which = 6164 }
		command = { type = chiefofair which = 6172 }
		command = { type = non_aggression which = USA where = JAP }
	}
	action_b = {
		ai_chance = 50
		name = EVT_68_ACTB
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = dissent value = 5 }
	}
}

#########################################################################
#  Cold War gets hot
#  With the Axis defeated, war between Allies and Comintern may
#  begin if spheres of influence are violated
#########################################################################

event = {
	id = 69
	random = no
	country = USA

	name = EVT_69_NAME
	desc = EVT_69_DESC
	style = 0

	trigger = {
		NOT = { 
			war = { country = GER country = ENG } 
			war = { country = GER country = USA }
			}
		OR = {
			control = { province = 1199 data = SOV } # Seoul, South Korea
			control = { province = 1184 data = SOV } # Tokyo, Japan
			control = { province = 101 data = SOV } # Stockholm, Sweden
			control = { province = 107 data = SOV } # Oslo, Norway
			control = { province = 56 data = SOV } # Paris, France
			control = { province = 47 data = SOV } # Amsterdam, Holland
			control = { province = 51 data = SOV } # Brussels, Belgium
			control = { province = 294 data = SOV } # Copenhagen, Denmark
			control = { province = 71 data = SOV } # Luxembourg, Lux
			control = { province = 515 data = SOV } # Rome, Italy
			control = { province = 409 data = SOV } # Istanbul, Turkey
			#control = { province = 1502 data = SOV } # Teheran, Iran
			control = { province = 1866 data = SOV } # Baghdad, Iraq
			control = { province = 1469 data = SOV } # Delhi, India
			control = { province = 1205 data = SOV } # Beijing, China
			control = { province = 1337 data = SOV } # Saigon, Vietnam
		}
		atwar = no
		NOT = { atwar = SOV }
		random = 30
	}

        date = { day = 1 month = january year = 1936 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 80
		name = EVT_69_ACTA
		command = { type = war which = SOV }
		command = { type = relation which = SOV value = -50 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = defense_lobby value = 3 }
	}
	action_b = {
		ai_chance = 20
		name = EVT_69_ACTB
		command = { type = relation which = SOV value = -25 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = domestic which = interventionism value = -1 }
		command = { type = dissent value = 1 }
	}
}

event = {
	id = 70
	random = no
	country = SOV

	name = EVT_69_NAME
	desc = EVT_70_DESC
        picture = "coldwar"
	style = 0

	trigger = {
		OR = {
			control = { province = 1201 data = USA } # Pyongyang, North Korea
			control = { province = 142 data = USA } # Helsinki, Finland
			control = { province = 101 data = USA } # Stockholm, Sweden
			control = { province = 1486 data = USA } # Kabul, Afghanistan
			control = { province = 1502 data = USA } # Teheran, Iran
			control = { province = 1866 data = USA } # Baghdad, Iraq
			control = { province = 417 data = USA } # Sofia, Bulgaria
			control = { province = 409 data = USA } # Istanbul, Turkey
			control = { province = 424 data = USA } # Bucharest, Romania
			control = { province = 469 data = USA } # Prague, Czechoslovakia
			control = { province = 197 data = USA } # Riga, Latvia
			control = { province = 207 data = USA } # Kaunas, Lithuania
			control = { province = 194 data = USA } # Tallin, Estonia
			control = { province = 485 data = USA } # Warzaw, Poland
			control = { province = 1205 data = USA } # Beijing, China
		}
		NOT = { atwar = USA }
		atwar = no
		random = 60
	}

        date = { day = 1 month = january year = 1936 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 80
		name = EVT_70_ACTA
		command = { type = war which = USA }
		command = { type = relation which = USA value = -50 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = domestic which = interventionism value = 1 }
	}
	action_b = {
		ai_chance = 20
		name = EVT_70_ACTB
		command = { type = relation which = USA value = -25 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = domestic which = interventionism value = -1 }
		command = { type = dissent value = 1 }
	}
}

#########################################################################
#  Anti-Comintern Pact
#########################################################################


event = {
	id = 71
	random = no
	country = GER

	name = EVT_71_NAME
	desc = EVT_71_DESC
        picture = "anti_comitern_pact"
	style = 0

	trigger = {
		exists = JAP
		exists = ITA
		exists = SOV
		random = 5
		NOT = {
			war = { country = GER country = ITA }
			war = { country = GER country = JAP }
			war = { country = JAP country = ITA }
			alliance = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
			alliance = { country = ITA country = SOV }
		}
	}

        date = { day = 0 month = january year = 1937 }
        offset = 5
	deathdate = { day = 29 month = december year = 1949 }

	action_a = {
		ai_chance = 90
		name = EVT_71_ACTA
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 72 }
		command = { type = trigger which = 73 }
	}
	action_b = {
		ai_chance = 4
		name = EVT_71_ACTB
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 72 } # Italy only
	}
	action_c = {
		ai_chance = 3
		name = EVT_71_ACTC
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 73 } # Japan only
	}
	action_d = {
		ai_chance = 3
		name = EVT_71_ACTD
		command = { type = domestic which = interventionism value = -1 }
	}
}

event = {
	id = 72
	random = no
	country = ITA

	name = EVT_72_NAME
	desc = EVT_72_DESC
        picture = "anti_comitern_pact"
	style = 0

	# Triggered by German event 71

	action_a = {
		ai_chance = 90
		name = EVT_72_ACTA
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = GER value = 10 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_72_ACTB
		command = { type = domestic which = interventionism value = -1 }
	}
}

event = {
	id = 73
	random = no
	country = JAP

	name = EVT_73_NAME
	desc = EVT_73_DESC
        picture = "anti_comitern_pact"
	style = 0

	# Triggered by German event 71

	action_a = {
		ai_chance = 90
		name = EVT_73_ACTA
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = GER value = 10 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_73_ACTB
		command = { type = domestic which = interventionism value = -1 }
	}
}

#########################################################################
#  Tri-Partite Pact
#########################################################################


event = {
	id = 74
	random = no
	country = GER

	name = EVT_74_NAME
	desc = EVT_74_DESC
	style = 0
	picture = "tripartite"

	trigger = {
		control = { province = 56 data = GER }
		exists = JAP
		exists = ITA
		exists = SOV
		NOT = {
			war = { country = GER country = ITA }
			war = { country = GER country = JAP }
			war = { country = JAP country = ITA }
			alliance = { country = GER country = ENG }
			alliance = { country = GER country = SOV }
			alliance = { country = ITA country = ENG }
			alliance = { country = ITA country = SOV }
			alliance = { country = JAP country = ENG }
			alliance = { country = JAP country = SOV }
		}
		random = 5
	}

        date = { day = 0 month = january year = 1939 }
        offset = 6
	deathdate = { day = 29 month = december year = 1941 }

	action_a = {
		ai_chance = 90
		name = EVT_74_ACTA
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 75 }
		command = { type = trigger which = 76 }
	}
	action_b = {
		ai_chance = 3
		name = EVT_71_ACTC
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 75 } # Japan only
	}
	action_c = {
		ai_chance = 4
		name = EVT_71_ACTB
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 76 } # Italy only
	}
	action_d = {
		ai_chance = 3
		name = EVT_71_ACTD
		command = { type = domestic which = interventionism value = -1 }
	}
}

event = {
	id = 75
	random = no
	country = JAP

	name = EVT_75_NAME
	desc = EVT_75_DESC
	style = 0
	picture = "tripartite"

	# Triggered by German event 74

	action_a = {
		ai_chance = 90
		name = EVT_75_ACTA
		command = { type = money value = 10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = USA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = AST value = -10 }
		command = { type = relation which = NZL value = -10 }
		command = { type = relation which = GER value = 10 }
		command = { type = setflag which = JAPtripartite }
	}
	action_b = {
		ai_chance = 10
		name = EVT_75_ACTB
		command = { type = money value = -10 }
		command = { type = domestic which = interventionism value = -1 }
	}
}

event = {
	id = 76
	random = no
	country = ITA

	name = EVT_76_NAME
	desc = EVT_76_DESC
	style = 0
	picture = "tripartite"

	# Triggered by German event 74

	action_a = {
		ai_chance = 90
		name = EVT_76_ACTA
		command = { type = money value = 10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = USA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = AST value = -10 }
		command = { type = relation which = NZL value = -10 }
		command = { type = relation which = GER value = 10 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_76_ACTB
		command = { type = money value = -10 }
		command = { type = domestic which = interventionism value = -1 }
	}
}

#########################################################################
#  Warzaw Uprising
#  Initial event is done as Soviet as Poland will NOT be in existence
#  If support is given and the uprising succeeds then Poland is created
#########################################################################

event = {
	id = 77
	random = no
	country = SOV

	name = EVT_77_NAME
	desc = EVT_77_DESC
	style = 0
	picture = "Warsaw_Uprising"

	trigger = {
		war = { country = SOV country = GER }
		control = { province = 488 data = SOV } # Lwow
		control = { province = 504 data = SOV } # Brest-Letovsk
		control = { province = 208 data = SOV } # Wilno
		control = { province = 485 data = GER } # Warzaw
		control = { province = 479 data = GER } # Krakow
		control = { province = 483 data = GER } # Lodz
		NOT = {
			exists = POL
		}
		random = 50
	}

        date = { day = 0 month = january year = 1943 }
        offset = 5
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		ai_chance = 90
		name = EVT_77_ACTA
		command = { type = add_corps which = "AK Warzaw District" value = land when = 8002 where = 485 }
		command = { type = add_division which = "Kedyw AK" value = infantry when = 0 }
		command = { type = add_division which = "AK 1st Mixed Units" value = militia when = 0 }
		command = { type = add_division which = "AK 2nd Mixed Units" value = militia when = 0 }
		command = { type = supplies value = 500 where = 485 }
		command = { type = oilpool value = 200 where = 485 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_77_ACTB
		command = { type = domestic which = freedom value = -1 }
		command = { type = sleepevent which = 78 }
		command = { type = sleepevent which = 79 }
	}
}

event = {
	id = 78
	random = no
	country = ENG

	name = EVT_78_NAME
	desc = EVT_78_DESC
	style = 0
	picture = "Warsaw_Uprising"

	trigger = {
		event = 77
	}

        date = { day = 0 month = january year = 1943 }
        offset = 5
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		ai_chance = 50
		name = EVT_78_ACTA
		command = { type = domestic which = interventionism value = -1 }
	}

	action_b = {
		ai_chance = 50
		name = EVT_78_ACTB
		command = { type = add_corps which = "Paratrooper Brigade" value = land when = 8003 where = 485 }
		command = { type = add_division which = "1st Paratrooper Brigade" value = infantry when = 0 }
		command = { type = add_division which = "AK 3rd Mixed Units" value = infantry when = 0 }
		command = { type = supplies value = 300 where = 485 }
		command = { type = oilpool value = 100 where = 485 }
		command = { type = domestic which = interventionism value = 1 }
	}
}

event = {
	id = 79
	random = no
	country = SOV

	name = EVT_79_NAME
	desc = EVT_79_DESC
	style = 0
	picture = "Warsaw_Uprising"

	trigger = {
		event = 77
		control = { province = 485 data = SOV }
		NOT = {
			exists = POL
		}
	}

        date = { day = 0 month = january year = 1943 }
        offset = 5
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		ai_chance = 80
		name = EVT_79_ACTA
		command = { type = domestic which = freedom value = -1 }
	}

	action_b = {
		ai_chance = 20
		name = EVT_79_ACTB
		command = { type = independence which = POL value = 1 }
	}
}

event = {
	id = 679
	random = no
	country = SOV

	name = EVT_679_NAME
	desc = EVT_79_DESC

	trigger = {
		event = 79
		exists = POL
	}
        date = { day = 0 month = january year = 1943 }
        offset = 1
	deathdate = { day = 29 month = december year = 1946 }
	action_a = {
		NAME = OK
		command = { type = supplies value = 500 where = 485 }
		command = { type = oilpool value = 200 where = 485 }
		command = { type = make_puppet which = POL }
		command = { type = alliance which = POL }
	}
}


#########################################################################
#  Panay Incident
#########################################################################


event = {
	id = 80
	random = no
	country = JAP

	name = EVT_80_NAME
	desc = EVT_80_DESC
	style = 0
	picture = "panay"

	trigger = {
		random = 50
		war = { country = JAP country = CHI }
		control = { province = 1237 data = -1 } # We control Nanjing
		NOT = {
			war = { country = JAP country = USA }
		}
	}

	date = { day = 5 month = may year = 1937 }
	offset = 5
	deathdate = { day = 30 month = august year = 1939 }

	action_a = {
		ai_chance = 90
		name = EVT_80_ACTA
		command = { type = domestic which = interventionism value = -1 }
		#command = { type = belligerence which = JAP value = -1 }
		command = { type = relation which = USA value = -5 }
		command = { type = money value = -500 }
		command = { type = trigger which = 81 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_80_ACTB
		command = { type = domestic which = interventionism value = 1 }
		command = { type = belligerence which = JAP value = 1 }
		command = { type = relation which = USA value = -20 }
		command = { type = dissent value = -1 } # 
	}
}

event = {
	id = 81
	random = no
	country = USA

	name = EVT_81_NAME
	desc = EVT_81_DESC
	style = 0
	picture = "panay"

	# Triggered by Japan event 80

	action_a = {
		name = EVT_81_ACTA
		command = { type = relation which = JAP value = -5 }
		command = { type = money value = 500 }
		command = { type = dissent value = 1 } # 
	}
}

#########################################################################
#  Operation Zet
#########################################################################

event = {
	id = 82
	random = no
	country = SOV

	name = EVT_82_NAME
	desc = EVT_82_DESC
        picture = "assistance"
	style = 0

	trigger = {
		war = { country = CHI country = JAP }
		NOT = { war = { country = CHI country = SOV } }
		random = 30
	}

        date = { day = 0 month = january year = 1937 }
        offset = 15
	deathdate = { day = 29 month = december year = 1940 }

	action_a = {
		ai_chance = 90
		name = EVT_82_ACTA
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = manpowerpool value = -5 }
		command = { type = money value = -500 }
		command = { type = supplies value = -1000 }
		command = { type = trigger which = 83 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_82_ACTB
		command = { type = domestic which = interventionism value = -1 }
	}
}


event = {
	id = 83
	random = no
	country = CHI

	name = EVT_83_NAME
	desc = EVT_83_DESC
       picture = "assistance"
	style = 0

	# Triggered by Soviet event 82

	action_a = {
		ai_chance = 90
		name = EVT_83_ACTA
		command = { type = construct which = air_base where = 1360 value = 1 }
		command = { type = add_corps which = "Op Zet Exp. Force 1" value = air when = 1 where = 1360 }
		command = { type = add_division which = "Interceptor Force" value = interceptor when = 0 }
		command = { type = add_corps which = "Op Zet Exp. Force 2" value = air when = 1 where = 1360 }
		command = { type = add_division which = "Bomber Force" value = tactical_bomber when = 0 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = relation which = SOV value = 10 }
		command = { type = supplies value = 1000 }
		command = { type = non_aggression which = SOV where = CHI }
		command = { type = wakeleader which = 50377 }

	}

	action_b = {
		ai_chance = 10
		name = EVT_83_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
	}
}

#########################################################################
#  The Pitman Act
#########################################################################

event = {
	id = 84
	random = no
	country = USA

	name = EVT_84_NAME
	desc = EVT_84_DESC
        picture = "american_assistance"
	style = 0

	trigger = {
		war = { country = CHI country = JAP }
		random = 30
	}

        date = { day = 1 month = january year = 1936 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_84_ACTA
		command = { type = supplies value = -1000 }
		command = { type = relation which = CHI value = 5 }
		command = { type = trigger which = 85 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_84_ACTB
		command = { type = domestic which = interventionism value = -1 }
	}
}


event = {
	id = 85
	random = no
	country = CHI

	name = EVT_85_NAME
	desc = EVT_85_DESC
        picture = "american_assistance"
	style = 0

	# Triggered by USA event 84

	action_a = {
		ai_chance = 90
		name = EVT_85_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = supplies value = 1000 }
		command = { type = wakeleader which = 50370 }
		command = { type = waketeam which = 1007 }

	}

	action_b = {
		ai_chance = 10
		name = EVT_85_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
	}
}


#########################################################################
#  Transfer of Chinese industry to the interior
#########################################################################

event = {
	id = 86
	random = no
	country = CHI

	name = EVT_86_NAME
	desc = EVT_86_DESC
        picture = "transfer"
	style = 0

	trigger = {
		war = { country = JAP country = CHI }
		random = 30
	}

        date = { day = 0 month = january year = 1936 }
        offset = 10
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_86_ACTA
        command = { type = construct which = ic where = 1205 value = -3 } # Beiping
        command = { type = construct which = ic where = 1204 value = -1 } # Tianjin
        command = { type = construct which = ic where = 1203 value = -1 } # Tangshan
        command = { type = construct which = ic where = 1210 value = -1 } # Baoding
        command = { type = construct which = ic where = 1211 value = -1 } # Shijiazhuang
        command = { type = construct which = ic where = 1212 value = -1 } # Handan
        command = { type = construct which = ic where = 1223 value = -1 } # Kaifeng
        command = { type = construct which = ic where = 1216 value = -2 } # Jinan
        command = { type = construct which = ic where = 1215 value = -2 } # Quingdao
        command = { type = construct which = ic where = 1219 value = -1 } # Nantong
        command = { type = construct which = ic where = 1221 value = -2 } # Hefei
        command = { type = construct which = ic where = 1251 value = -1 } # Nanchang
        command = { type = construct which = ic where = 1364 value = -1 } # Guiyang
        command = { type = construct which = ic where = 1228 value = -4 } # 
        command = { type = construct which = ic where = 1244 value = -1 } #  
        command = { type = construct which = ic where = 1235 value = -8 } # Nanjing   
        command = { type = construct which = ic where = 1238 value = -4 } # Hangzhou  
        command = { type = construct which = ic where = 1360 value = 5 }  # Chengdu
        command = { type = construct which = ic where = 1281 value = 5 }  # Ya'an
        command = { type = construct which = ic where = 1361 value = 3 }  # Zigong
        command = { type = construct which = ic where = 1282 value = 3 }  # Kangdin
	  command = { type = construct which = ic where = 1277 value = 3 }  # Tianshi
        command = { type = construct which = ic where = 1280 value = 17 }  # Chungking
        command = { type = domestic which = defense_lobby value = 1 }

        command = { type = add_prov_resource which = 1280 value = 7  where = metal  	  }
	  command = { type = add_prov_resource which = 1280 value = 14 where = energy 	  }
	  command = { type = add_prov_resource which = 1280 value = 4  where = rare_materials }
	}

	action_b = {
		ai_chance = 10
		name = EVT_86_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
	}
}

#########################################################################
#  Huayuankow (Chengchow) flooding
#########################################################################

event = {
	id = 87
	random = no
	country = CHI

	name = EVT_87_NAME
	desc = EVT_87_DESC
	style = 0
	picture = "huayankow6"

	trigger = {
		war = { country = JAP country = CHI }
		control = { province = 1204 data = JAP }
		NOT = {
		   OR = {
		      control = { province = 1224 data = CSX }
		      control = { province = 1224 data = CHC }
		      control = { province = 1224 data = CXB }
		      control = { province = 1224 data = CGX }
		      control = { province = 1224 data = CYN }
		      control = { province = 1224 data = CHI }
		   }
		}
	}

        date = { day = 0 month = january year = 1936 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_87_ACTA
		command = { type = construct which = ic where = 1228 value = -3 } # Zhengzhou, higher IC effect
		command = { type = construct which = infrastructure where = 1228 value = -30 }
		command = { type = construct which = ic where = 1229 value = -2 } # Nanyang
		command = { type = construct which = infrastructure where = 1229 value = -20 } # lower infra effect here
		command = { type = construct which = ic where = 1230 value = -2 } # Xinyang
		command = { type = construct which = infrastructure where = 1230 value = -30 }
		command = { type = dissent value = 1 } # the KMT is killing it's own people
	}

	action_b = {
		ai_chance = 10
		name = EVT_87_ACTB
		command = { type = dissent value = 1 } # the KMT does NOT do enough to stop the Japanese
	}
}

#########################################################################
#  Donetz flooding
#########################################################################

event = {
	id = 88
	random = no
	country = SOV

	name = EVT_88_NAME
	desc = EVT_88_DESC
	style = 0
	picture = "donetz_flood"

	trigger = {
		war = { country = SOV country = GER }
		OR = {
			control = { province = 234 data = GER }
			control = { province = 236 data = GER }
		}
	}

        date = { day = 0 month = january year = 1936 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_88_ACTA
		command = { type = construct which = ic where = 235 value = -2 } # Dnepro-Petrovsk
		command = { type = construct which = infrastructure where = 235 value = -40 }
		command = { type = dissent value = 1 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_88_ACTB
		command = { } # no effects
	}
}

#########################################################################
#  The Capture of the Automedon
#########################################################################

event = {
	id = 89
	random = no
	country = JAP

	name = EVT_89_NAME
	desc = EVT_89_DESC
	style = 0
	picture = "automedon"

	trigger = {
		war = { country = ENG country = GER }
		NOT = { war = { country = ENG country = JAP } }
		random = 5
	}

        date = { day = 0 month = january year = 1936 }
        offset = 3
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_89_ACTA
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = oilpool value = 1000 }
		command = { type = relation which = GER value = 5 }
		command = { type = relation which = ENG value = -5 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_89_ACTB
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = defense_lobby value = -1 }
	}
}

#########################################################################
#  Xi'an Incident
#########################################################################

event = {
	id = 90
	random = no
	country = CHI

	name = EVT_90_NAME
	desc = EVT_90_DESC
       picture = "chinese_incident"
	style = 0

	trigger = {
		war = { country = CHI country = CHC }
		headofgovernment = 52002 # both Chiang Kai Shek
		NOT = {
			war = { country = CHI country = JAP }
		}
		random = 30
	}

	date = { day = 0 month = march year = 1936 }
	offset = 15
	deathdate = { day = 30 month = february year = 1937 }

	action_a = {
		name = EVT_90_ACTA
		ai_chance = 80
		command = { type = dissent value = -5 }
		command = { type = peace which = CHC value = 0 }
#		command = { type = peace which = CSX value = 1 } #just in case
#		command = { type = peace which = CGX value = 1 } #just in case
#		command = { type = peace which = CYN value = 1 } #just in case
#		command = { type = peace which = CXB value = 1 } #just in case
#		command = { type = peace which = SIK value = 1 } #just in case
		command = { type = domestic which = democratic value = 1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = relation which = CHC value = 10 }
		command = { type = relation which = CSX value = 20 }
		command = { type = relation which = CGX value = 10 }
		command = { type = relation which = CYN value = 5 }
		command = { type = relation which = CXB value = 10 }
		command = { type = relation which = SIK value = 15 }
		command = { type = sleepleader which = 50010 } #Zhang
	}
	action_b = {
		name = EVT_90_ACTB
		ai_chance = 10
		command = { type = dissent value = 10 } #loss of support (mainly Manchurian exiles)
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = freedom value = 2 }
		command = { type = relation which = CHC value = -20 }
		command = { type = relation which = CGX value = -5 }
		command = { type = relation which = CSX value = -10 }
		command = { type = relation which = CYN value = -5 }
		command = { type = relation which = CXB value = -5 }
		command = { type = relation which = SIk value = -5 }
		command = { type = sleepleader which = 50010 } #Zhang
		command = { type = sleepevent which = 91 } #Alt Unified Front
	}
	action_c = {
		name = EVT_90_ACTC
		ai_chance = 10
		command = { type = dissent value = 15 } #anti-communist dissent
		command = { type = peace which = CHC value = 0 }
#		command = { type = peace which = CSX value = 1 } #just in case
#		command = { type = peace which = CGX value = 1 } #just in case
#		command = { type = peace which = CYN value = 1 } #just in case
#		command = { type = peace which = CXB value = 1 } #just in case
#		command = { type = peace which = SIK value = 1 } #just in case
		command = { type = alliance which = CHC }
		command = { type = alliance which = CSX }
		command = { type = alliance which = CGX }
		command = { type = alliance which = CYN }
		command = { type = alliance which = CXB }
		command = { type = alliance which = SIK }
		command = { type = domestic which = democratic value = 2 }
		command = { type = domestic which = political_left value = 1 }
		command = { type = domestic which = free_market value = -1 }
		command = { type = domestic which = interventionism value = 2 }
		command = { type = domestic which = freedom value = 2 }
		command = { type = sleepevent which = 91 } #Alt Unified Front
	}

}

event = {
	id = 91
	country = CHI
	random = no

	trigger = {
		OR = {
			war = { country = CHI country = JAP }
			war = { country = CHC country = JAP }
			war = { country = CSX country = JAP }
			war = { country = CGX country = JAP }
		}
		NOT = { alliance = { country = CHI country = JAP } }
		NOT = { alliance = { country = CSX country = JAP } }
		NOT = { alliance = { country = CHC country = JAP } }
		NOT = { alliance = { country = CGX country = JAP } }
		NOT = { alliance = { country = CYN country = JAP } }
		NOT = { alliance = { country = CXB country = JAP } }
		OR = {
			NOT = { ispuppet = CSX }
			puppet = { country = CSX country = CHI }
			puppet = { country = CSX country = CHC }
			puppet = { country = CSX country = CGX }
			puppet = { country = CSX country = CYN }
			puppet = { country = CSX country = CXB }
		}
		OR = {
			NOT = { ispuppet = CHC }
			puppet = { country = CHC country = CHI }
			puppet = { country = CHC country = CSX }
			puppet = { country = CHC country = CGX }
			puppet = { country = CHC country = CYN }
			puppet = { country = CHC country = CXB }
		}
		OR = {
			NOT = { ispuppet = CGX }
			puppet = { country = CGX country = CHI }
			puppet = { country = CGX country = CSX }
			puppet = { country = CGX country = CHC }
			puppet = { country = CGX country = CYN }
			puppet = { country = CGX country = CXB }
		}
		OR = {
			NOT = { ispuppet = CYN }
			puppet = { country = CYN country = CHI }
			puppet = { country = CYN country = CSX }
			puppet = { country = CYN country = CHC }
			puppet = { country = CYN country = CGX }
			puppet = { country = CYN country = CXB }
		}
		OR = {
			NOT = { ispuppet = CXB }
			puppet = { country = CXB country = CHI }
			puppet = { country = CXB country = CSX }
			puppet = { country = CXB country = CHC }
			puppet = { country = CXB country = CGX }
			puppet = { country = CXB country = CYN }
		}

	}

	name = EVT_91_NAME
	desc = EVT_91_DESC
	style = 0

	date = { day = 1 month = march year = 1937 }
	offset = 14
	deathdate = { day = 30 month = december year = 1942 }

	action_a = {
		name = EVT_91_ACTA
		ai_chance = 90
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = democratic value = 1 }
		command = { type = domestic which = political_left value = 1 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = dissent value = -5 }
		command = { type = peace which = CHC value = 0 }
#		command = { type = peace which = CSX value = 1 } #just in case
#		command = { type = peace which = CGX value = 1 } #just in case
#		command = { type = peace which = CYN value = 1 } #just in case
#		command = { type = peace which = CXB value = 1 } #just in case
#		command = { type = peace which = SIK value = 1 } #just in case
		command = { type = alliance which = CHC }
		command = { type = alliance which = CSX }
		command = { type = alliance which = CGX }
		command = { type = alliance which = CYN }
		command = { type = alliance which = CXB }
		command = { type = alliance which = SIK }
	}

	action_b = {
		name = EVT_91_ACTB
		ai_chance = 10
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = dissent value = 5 }
		command = { type = relation which = CHC value = -10 }
		command = { type = relation which = CSX value = -15 }
		command = { type = relation which = CGX value = -10 }
	}

}

#########################################################################
#  The Engelbrecht Transit
#########################################################################

event = {
	id = 92
	random = no
	country = SWE

	name = EVT_92_NAME
	desc = EVT_92_DESC
       picture = "germans_transit"
	style = 0

	trigger = {
		war = { country = SOV country = GER }
		alliance = { country = GER country = FIN }
		NOT = {
			alliance = { country = GER country = SWE }
		}
		control = { province = 107 data = GER } # Oslo
		#ispuppet = no
		atwar = no
	}

        date = { day = 0 month = january year = 1936 }
        offset = 3
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_92_ACTA
		command = { type = access which = GER }
		command = { type = relation which = GER value = 10 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_92_ACTB
		command = { type = relation which = GER value = -20 }
	}
}

#########################################################################
#  German occupation of Denmark
#########################################################################

event = {
	id = 93
	random = no
	country = DEN

	name = EVT_93_NAME
	desc = EVT_93_DESC
	style = 0
	picture = "denmark"

	trigger = {
		war = { country = GER country = DEN }
		NOT = { control = { province = 91 data = DEN } }
		NOT = { exists = POL }
	}

        date = { day = 0 month = january year = 1936 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 99
		name = EVT_93_ACTA
		 command = { type = leave_alliance }
		 command = { type = peace which = GER value = 1 }
		 command = { type = access which = GER }
		 command = { type = domestic which = political_left value = -2 }
		 command = { type = domestic which = freedom value = -2 }
		 command = { type = domestic which = democratic value = -2 }
		 command = { type = relation which = GER value = 10 }
		command = { type = secedeprovince which = ENG value = 800 } # Gothab
		command = { type = secedeprovince which = ENG value = 1 } # Reykjavik
		command = { type = secedeprovince which = ENG value = 2 } # Akureyri
		#command = { type = secedeprovince which = GER value = 91 } #  not Kolding.. gotta let german inherit...
		command = { type = secedeprovince which = GER value = 92 } # 
		command = { type = secedeprovince which = GER value = 292 } # 
		command = { type = secedeprovince which = GER value = 293 } # 
		command = { type = secedeprovince which = GER value = 294 } # 
		command = { type = secedeprovince which = GER value = 295 } # 
		 command = { type = dissent value = 15 }
	}

	action_b = {
		ai_chance = 1
		name = EVT_93_ACTB
		command = { type = domestic which = freedom value = 1 }
		command = { type = domestic which = defense_lobby value = 1 }
		# command = { type = sleepevent which = 6193 }
	}
}


event = {
	id = 6193
	random = no
	country = GER

	trigger = {
		event = 93
	}

       date = { day = 0 month = january year = 1936 }
        offset = 2
	deathdate = { day = 29 month = december year = 1947 }


	name = EVT_6193_NAME
	desc = EVT_93_DESC
	style = 0
	picture = "denmark"


	action_a = {
		name = OK
		command = { type = inherit which = DEN }
	}
}


#########################################################################
#  UK Guarantee of Greek independence
#########################################################################

event = {
	id = 94
	random = no
	country = ENG

	name = EVT_94_NAME
	desc = EVT_94_DESC
        picture = "greek_soldiers"
	style = 0

	trigger = {
		exists = GRE
		alliance = { country = ITA country = GER }
		control = { province = 390 data = ITA }
		war = { country = GER country = ENG }
	}

        date = { day = 0 month = january year = 1939 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_94_ACTA
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 95 }
	}
	action_b = {
		ai_chance = 10
		name = EVT_94_ACTB
		command = { type = domestic which = interventionism value = -1 }
	}
}

event = {
	id = 95
	random = no
	country = GRE

	name = EVT_95_NAME
	desc = EVT_95_DESC
       picture = "greek_soldiers"
	style = 0

	# Triggered by UK event 94

	action_a = {
		ai_chance = 90
		name = EVT_95_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = guarantee which = ENG where = GRE }
		command = { type = relation which = ENG value = 10 }
		command = { type = dissent value = -1 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_95_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
	}
}

#########################################################################
#  War between Peru and Ecuador
#########################################################################

event = {
	id = 96
	random = no
	country = PRU

	name = EVT_96_NAME
	desc = EVT_96_DESC
	style = 0
	picture = "PRU_ECU2"

	trigger = {
		exists = ECU
		control = { province = 818 data = ECU } #Iquitos
		NOT = {
			war = { country = ECU country = PRU }
		}
		random = 25
	}

         date = { day = 1 month = july year = 1941 }

        offset = 5
	deathdate = { day = 29 month = december year = 1943 }

	action_a = {
		ai_chance = 90
		name = EVT_96_ACTA
		command = { type = domestic which = defense_lobby value = 2 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = money value = 5 }
		command = { type = trigger which = 97 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_96_ACTB
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = defense_lobby value = -2 }
		command = { type = war which = ECU }
		command = { type = trigger which = 98 }
	}
}

event = {
	id = 97
	random = no
	country = ECU

	name = EVT_97_NAME
	desc = EVT_97_DESC
	style = 0
	picture = "PRU_ECU2"

	# Triggered by PER event 96

	action_a = {
		ai_chance = 90
		name = EVT_97_ACTA
		command = { type = money value = -15 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = dissent value = 2 }
		command = { type = secedeprovince which = PRU value = 818 } #Iquitos
		command = { type = sleepevent which = 98 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_97_ACTB
		command = { type = war which = PRU }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = trigger which = 98 }
	}
}

event = {
	id = 98
	random = no
	country = COL

	name = EVT_98_NAME
	desc = EVT_98_DESC
	style = 0
	picture = "PRU_ECU2"

	# Triggered by PER event 96

	action_a = {
		ai_chance = 90
		name = EVT_98_ACTA
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = money value = -10 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_98_ACTB
		command = { type = money value = 10 }
		command = { type = alliance which = ECU }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}


#########################################################################
#  Resumption of the Chinese Civil War
#########################################################################

event = {
	id = 99
	random = no
	country = CHC

	name = EVT_99_NAME
	desc = EVT_99_DESC
	style = 0
	picture = "China_CW"

	trigger = {
		event = 45
		exists = CHI
		random = 50
		NOT = {
			war = { country = CHI country = CHC }
			war = { country = SOV country = CHC }
			war = { country = USA country = CHC }
		}
	}

        date = { day = 0 month = january year = 1941 }
        offset = 5
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 90
		name = EVT_99_ACTA
		command = { type = money value = 10 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = war which = CHI }
		command = { type = dissent value = -5 } # the time is ripe for the Revolution
		command = { type = trigger which = 100 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_99_ACTB
		command = { type = money value = -10 }
		command = { type = dissent value = 2 }
	}
}

event = {
	id = 100
	random = no
	country = CHI

	name = EVT_100_NAME
	desc = EVT_100_DESC
	style = 0
	picture = "China_CW"

	# triggered by ChiCom event 99

	action_a = {
		name = EVT_100_ACTA
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = dissent value = 10 } # torn by civil war
	}

}


### PERSIA

event = {
	id = 936
	random = no
	country = PER
	style = 0

            trigger = {
			random = 25
			lost_national = { country = SOV value = 5 }	
                        war = { country = GER country = ENG }
                        war = { country = GER country = SOV }
                                    NOT = {
					war = { country = ENG country = SOV }
					alliance = { country = ENG  country = PER }
					alliance = { country = SOV  country = PER }
                        		war = { country = PER country = ENG }
                        		war = { country = PER country = SOV }
                                                } 
                        }

	name = "EVT_112_NAME"
	desc = "EVT_112_DESC"
	picture = "coup"

	date = { day = 1 month = january year = 1938 }
	offset = 17
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = "OK"
		ai_chance = 90			
		command = { type = leave_alliance }
		command = { type = access which = ENG } 
		command = { type = access which = SOV }
		command = { type = headofstate which = 53031 } # Mohammed Reza Pahlavi
		command = { type = headofgovernment which = 53035 } # Mohammed Ali Foroughi
		command = { type = foreignminister which = 53048 } # Ali Zohayli
		command = { type = armamentminister which = 53064 } # Sayyid al-Din  Tabataba'i
		command = { type = ministerofsecurity which = 53074 } # Mohammed Bahrami
		command = { type = ministerofintelligence which = 53085 } # Sir Neville  Grantleigh
		command = { type = chiefofstaff which = 53092 } # Reza Mizani
		command = { type = chiefofarmy which = 53098 } # Azram Mir Ghani
		command = { type = chiefofnavy which = 53103 } # Mohammed Moini
		command = { type = chiefofair which = 53108 } # Mohammed Moini 
		command = { type = waketeam which = 6101 } #Douglas Aircraft
		command = { type = sleepteam which = 6105 } #State Aircraft Company
		command = { type = sleepteam which = 6108 } #Reza Pahlavi
		command = { type = sleepteam which = 6104 } #Siemens Iran
		command = { type = set_relation which = GER value = -50 }
		command = { type = set_relation which = SOV value = 25 }
		command = { type = set_relation which = ENG value = 100	}
		command = { type = set_domestic which = democratic value = 4 }
		command = { type = set_domestic which = political_left value = 5 }
		command = { type = set_domestic which = freedom value = 3 }
		command = { type = set_domestic which = free_market value = 5 }
		command = { type = set_domestic which = professional_army value = 3 }
		command = { type = set_domestic which = defense_lobby value = 5 }
       		command = { type = set_domestic which = interventionism value = 6 }
		command = { type = dissent value = -3 }
		command = { type = end_trades which = PER where = GER }
		}
	action_b = {
		name = "EVT_1_ACTA"
		ai_chance = 10
		command = { type = dissent value = 15 }
		command = { type = relation which = GER value = 25 }
		command = { type = relation which = ENG value = -75 }
		command = { type = relation which = SOV value = -75 }
		command = { type = war which = SOV }
		command = { type = war which = ENG }
		}
	}


event = {
	id = 937
	random = no
	country = FRA

	name = EVT_934_NAME
	desc = EVT_934_DESC
        picture = "eastern_europe"
	style = 0

	trigger = {
		event = 34
	}

        date = { day = 0 month = january year = 1939 }
        offset = 1
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = EVT_934_ACTA
		command = { type = independence which = DFR value = 1 }
		command = { type = independence which = ITA value = 1 }
		command = { type = independence which = FRA value = 1 }
		command = { type = independence which = BEL value = 1 }
		command = { type = independence which = HOL value = 1 }
		command = { type = independence which = LUX value = 1 }
		command = { type = independence which = DEN value = 1 }
		command = { type = independence which = NOR value = 1 }
		command = { type = independence which = GRE value = 1 }
		command = { type = independence which = AUS value = 1 }

		command = { type = alliance which = DFR }

		#Secede to Holland
		command = { type = secedeprovince which = HOL value = 46 }
		command = { type = secedeprovince which = HOL value = 47 }
		command = { type = secedeprovince which = HOL value = 48 }
		command = { type = secedeprovince which = HOL value = 49 }
		command = { type = secedeprovince which = HOL value = 77 }
		command = { type = secedeprovince which = HOL value = 78 }
		command = { type = secedeprovince which = HOL value = 79 }
		command = { type = secedeprovince which = HOL value = 801 }
		command = { type = secedeprovince which = HOL value = 874 }
	
		#Secede to Belgium
		command = { type = secedeprovince which = BEL value = 45 }
		command = { type = secedeprovince which = BEL value = 50 }
		command = { type = secedeprovince which = BEL value = 51 }
		command = { type = secedeprovince which = BEL value = 52 }
		command = { type = secedeprovince which = BEL value = 65 }
		command = { type = secedeprovince which = BEL value = 68 }
		command = { type = secedeprovince which = BEL value = 69 }
		command = { type = secedeprovince which = BEL value = 70 }

		#Secede to Luxembourg
		command = { type = secedeprovince which = LUX value = 71 }

		#Secede to Denmark
		command = { type = secedeprovince which = DEN value = 91 }
		command = { type = secedeprovince which = DEN value = 92 }
		command = { type = secedeprovince which = DEN value = 292 }
		command = { type = secedeprovince which = DEN value = 293 }
		command = { type = secedeprovince which = DEN value = 294 }
		command = { type = secedeprovince which = DEN value = 295 }
		command = { type = secedeprovince which = DEN value = 800 }
		command = { type = secedeprovince which = DEN value = 1 }
		command = { type = secedeprovince which = DEN value = 2 }

		#Secede to Norway
		command = { type = secedeprovince which = NOR value = 107 }
		command = { type = secedeprovince which = NOR value = 108 }
		command = { type = secedeprovince which = NOR value = 110 }
		command = { type = secedeprovince which = NOR value = 111 }
		command = { type = secedeprovince which = NOR value = 116 }
		command = { type = secedeprovince which = NOR value = 117 }
		command = { type = secedeprovince which = NOR value = 118 }
		command = { type = secedeprovince which = NOR value = 124 }
		command = { type = secedeprovince which = NOR value = 125 }
		command = { type = secedeprovince which = NOR value = 128 }
		command = { type = secedeprovince which = NOR value = 129 }
		
		#Secede to France	
		command = { type = secedeprovince which = FRA value = 527 }
		command = { type = secedeprovince which = FRA value = 366 }
		command = { type = secedeprovince which = FRA value = 367 }
		command = { type = secedeprovince which = FRA value = 529 }
		command = { type = secedeprovince which = FRA value = 365 }
		command = { type = secedeprovince which = FRA value = 364 }
		command = { type = secedeprovince which = FRA value = 363 }
		command = { type = secedeprovince which = FRA value = 362 }
		command = { type = secedeprovince which = FRA value = 358 }
		command = { type = secedeprovince which = FRA value = 328 }
		command = { type = secedeprovince which = FRA value = 327 }
		command = { type = secedeprovince which = FRA value = 326 }
		command = { type = secedeprovince which = FRA value = 325 }
		command = { type = secedeprovince which = FRA value = 324 }
		command = { type = secedeprovince which = FRA value = 359 }
		command = { type = secedeprovince which = FRA value = 361 }
		command = { type = secedeprovince which = FRA value = 322 }
		command = { type = secedeprovince which = FRA value = 323 }
		command = { type = secedeprovince which = FRA value = 59 	}
		command = { type = secedeprovince which = FRA value = 60 	}
		command = { type = secedeprovince which = FRA value = 61	}
		command = { type = secedeprovince which = FRA value = 62 	}
		command = { type = secedeprovince which = FRA value = 63 	}
		command = { type = secedeprovince which = FRA value = 318 }
		command = { type = secedeprovince which = FRA value = 317 }
		command = { type = secedeprovince which = FRA value = 64 	}
		command = { type = secedeprovince which = FRA value = 54 	}
		command = { type = secedeprovince which = FRA value = 42 	}
		command = { type = secedeprovince which = FRA value = 55 	}
		command = { type = secedeprovince which = FRA value = 41 	}
		command = { type = secedeprovince which = FRA value = 56	}
		command = { type = secedeprovince which = FRA value = 57 	}
		command = { type = secedeprovince which = FRA value = 58 	}
		command = { type = secedeprovince which = FRA value = 32 	}
		command = { type = secedeprovince which = FRA value = 33 	}
		command = { type = secedeprovince which = FRA value = 34 	}
		command = { type = secedeprovince which = FRA value = 35 	}
		command = { type = secedeprovince which = FRA value = 36 	}
		command = { type = secedeprovince which = FRA value = 37 	}
		command = { type = secedeprovince which = FRA value = 38 	}
		command = { type = secedeprovince which = FRA value = 39 	}
		command = { type = secedeprovince which = FRA value = 40 	}
		command = { type = secedeprovince which = FRA value = 320 }
		command = { type = secedeprovince which = FRA value = 321 }
		command = { type = secedeprovince which = FRA value = 528 }
		command = { type = secedeprovince which = FRA value = 319 }
		command = { type = secedeprovince which = FRA value = 360	}
		command = { type = secedeprovince which = FRA value = 43 	}
		command = { type = secedeprovince which = FRA value = 44 	}
		command = { type = secedeprovince which = FRA value = 53 	}
		command = { type = secedeprovince which = FRA value = 18 	}
		command = { type = secedeprovince which = FRA value = 72 	}
		command = { type = secedeprovince which = FRA value = 73 	}
		command = { type = secedeprovince which = FRA value = 316 	}
		
		#Secede to austria
		command = { type = secedeprovince which = AUS value = 373 }
		command = { type = secedeprovince which = AUS value = 377 }
		command = { type = secedeprovince which = AUS value = 460 }
		command = { type = secedeprovince which = AUS value = 461 }
		command = { type = secedeprovince which = AUS value = 462 }
		command = { type = secedeprovince which = AUS value = 463 }
		command = { type = secedeprovince which = AUS value = 464 }
		command = { type = secedeprovince which = AUS value = 465 }

		#secede to Yugoslavia
		command = { type = secedeprovince which = YUG value = 380 }
		command = { type = secedeprovince which = YUG value = 459 }
		command = { type = secedeprovince which = YUG value = 455 }
		command = { type = secedeprovince which = YUG value = 454 }
		command = { type = secedeprovince which = YUG value = 453 }
		command = { type = secedeprovince which = YUG value = 381 }
		command = { type = secedeprovince which = YUG value = 382 }
		command = { type = secedeprovince which = YUG value = 383 }
		command = { type = secedeprovince which = YUG value = 384 }
		command = { type = secedeprovince which = YUG value = 385 }
		command = { type = secedeprovince which = YUG value = 386 }
		command = { type = secedeprovince which = YUG value = 387 }
		command = { type = secedeprovince which = YUG value = 388 }
		command = { type = secedeprovince which = YUG value = 389 }
		command = { type = secedeprovince which = YUG value = 451 }
		command = { type = secedeprovince which = YUG value = 452 }
		command = { type = secedeprovince which = YUG value = 418 }
		command = { type = secedeprovince which = YUG value = 415 }
		command = { type = secedeprovince which = YUG value = 493 }
		command = { type = secedeprovince which = YUG value = 494 }
		command = { type = secedeprovince which = YUG value = 413 }
		command = { type = secedeprovince which = YUG value = 414 }

		#Secede to Czechoslovakia
		command = { type = secedeprovince which = CZE value = 466 }
		command = { type = secedeprovince which = CZE value = 467 }
		command = { type = secedeprovince which = CZE value = 468 }
		command = { type = secedeprovince which = CZE value = 469 }
		command = { type = secedeprovince which = CZE value = 470 }
		command = { type = secedeprovince which = CZE value = 471 }
		command = { type = secedeprovince which = CZE value = 472 }
		command = { type = secedeprovince which = CZE value = 474 }
		command = { type = secedeprovince which = CZE value = 475 }
		command = { type = secedeprovince which = CZE value = 476 }
		command = { type = secedeprovince which = CZE value = 477 }
		command = { type = secedeprovince which = CZE value = 478 }
		command = { type = secedeprovince which = CZE value = 471 }
		command = { type = secedeprovince which = CZE value = 490 }
		command = { type = secedeprovince which = CZE value = 499 }

		#Secede to Greece
		command = { type = secedeprovince which = GRE value = 392 }
		command = { type = secedeprovince which = GRE value = 393 }
		command = { type = secedeprovince which = GRE value = 394 }
		command = { type = secedeprovince which = GRE value = 395 }
		command = { type = secedeprovince which = GRE value = 396 }
		command = { type = secedeprovince which = GRE value = 400 }
		command = { type = secedeprovince which = GRE value = 401 }
		command = { type = secedeprovince which = GRE value = 402 }
		command = { type = secedeprovince which = GRE value = 403 }
		command = { type = secedeprovince which = GRE value = 405 }
		command = { type = secedeprovince which = GRE value = 410 }
		command = { type = secedeprovince which = GRE value = 411 }
		command = { type = secedeprovince which = GRE value = 412 }
		command = { type = secedeprovince which = GRE value = 398 }
		command = { type = secedeprovince which = GRE value = 399 }

		#Secede to Hungary
		command = { type = secedeprovince which = HUN value = 456 }
		command = { type = secedeprovince which = HUN value = 457 }
		command = { type = secedeprovince which = HUN value = 458 }
		command = { type = secedeprovince which = HUN value = 491 }
		command = { type = secedeprovince which = HUN value = 492 }
		command = { type = secedeprovince which = HUN value = 497 }

		#Secede to Italy
		command = { type = secedeprovince which = ITA value = 534 }
		command = { type = secedeprovince which = ITA value = 525 }
		command = { type = secedeprovince which = ITA value = 526 }
		command = { type = secedeprovince which = ITA value = 524 }
		command = { type = secedeprovince which = ITA value = 523 }
		command = { type = secedeprovince which = ITA value = 522 }
		command = { type = secedeprovince which = ITA value = 521 }
		command = { type = secedeprovince which = ITA value = 520 }
		command = { type = secedeprovince which = ITA value = 519 }
		command = { type = secedeprovince which = ITA value = 518 }
		command = { type = secedeprovince which = ITA value = 517 }
		command = { type = secedeprovince which = ITA value = 516 }
		command = { type = secedeprovince which = ITA value = 515 }
		command = { type = secedeprovince which = ITA value = 514 }
		command = { type = secedeprovince which = ITA value = 513 }
		command = { type = secedeprovince which = ITA value = 512 }
		command = { type = secedeprovince which = ITA value = 369 }
		command = { type = secedeprovince which = ITA value = 379 }
		command = { type = secedeprovince which = ITA value = 378 }
		command = { type = secedeprovince which = ITA value = 371 }
		command = { type = secedeprovince which = ITA value = 370 }
		command = { type = secedeprovince which = ITA value = 368 }
		command = { type = secedeprovince which = ITA value = 531 }

	}
}

#########################################################################
#  SOV creates post-war Puppet States
#########################################################################

event = {
	id = 950
	random = no
	country = SOV

	name = "AI_EVENT"
	style = 0

	trigger = {
		ai = yes
		NOT = {
			war = { country = GER country = SOV }
			war = { country = ENG country = SOV }
			}
		control = { province = 416 data = SOV } 
		control = { province = 417 data = SOV } #Sofia
		control = { province = 419 data = SOV } 
		control = { province = 420 data = SOV } 
		control = { province = 421 data = SOV } #Plovdiv
		control = { province = 422 data = SOV } #Varna	
	}

        date = { day = 1 month = january year = 1937 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		command = { type = independence which = BUL value = 1 }
		command = { type = trigger which = 951 }
		
		
	}
	action_b = {
		ai_chance = 5
		command = { }		
		
	}
}

event = {
	id = 951
	random = no
	country = SOV

	name = "AI_EVENT"
	style = 0

	#triggered by SOV AI 950

      
	action_a = {
		command = { type = make_puppet which = BUL }
		
		
	}
}

event = {
	id = 952
	random = no
	country = SOV

	name = "AI_EVENT"
	style = 0

	trigger = {
		ai = yes
		NOT = {
			war = { country = GER country = SOV }
			war = { country = ENG country = SOV }
			}
		control = { province = 470 data = SOV } 
		control = { province = 469 data = SOV } 
		control = { province = 468 data = SOV } 
	}

        date = { day = 1 month = january year = 1937 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		command = { type = independence which = CZE value = 1 }
		command = { type = trigger which = 953 }
		
		
	}
	action_b = {
		ai_chance = 5
		command = { }		
		
	}
}

event = {
	id = 953
	random = no
	country = SOV

	name = "AI_EVENT"
	style = 0

	#triggered by SOV AI 952


	action_a = {
		command = { type = make_puppet which = CZE }
		command = { type = secedeprovince which = CZE value = 471 } 
		command = { type = secedeprovince which = CZE value = 472 } 
		command = { type = secedeprovince which = CZE value = 466 } 
		command = { type = secedeprovince which = CZE value = 467 } 
		command = { type = secedeprovince which = CZE value = 474 } 
		command = { type = secedeprovince which = CZE value = 475 } 
		command = { type = secedeprovince which = CZE value = 478 } 
		command = { type = secedeprovince which = CZE value = 477 } 
		command = { type = secedeprovince which = CZE value = 476 } 
		command = { type = secedeprovince which = CZE value = 490 } 
		command = { type = secedeprovince which = CZE value = 499 } 		
	}
}

event = {
	id = 954
	random = no
	country = SOV

	name = "AI_EVENT"
	style = 0

	trigger = {
		ai = yes
		NOT = {
			war = { country = GER country = SOV }
			war = { country = ENG country = SOV }
			}
		control = { province = 485 data = SOV } 
		control = { province = 484 data = SOV }
		control = { province = 480 data = SOV } 
		control = { province = 487 data = SOV } 
		control = { province = 488 data = SOV } 
		control = { province = 489 data = SOV } 	
	}

        date = { day = 1 month = january year = 1937 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		ai_chance = 95
		command = { type = independence which = POL value = 1 }
		command = { type = trigger which = 955 }
		
		
	}
	action_b = {
		ai_chance = 5
		command = { }		
		
	}
}

event = {
	id = 955
	random = no
	country = SOV

	name = "AI_EVENT"
	style = 0

	#triggered by SOV AI 954


	action_a = {
		command = { type = make_puppet which = POL }
		command = { type = secedeprovince which = POL value = 303 } 
		command = { type = secedeprovince which = POL value = 302 } 
		command = { type = secedeprovince which = POL value = 308 } 
		command = { type = secedeprovince which = POL value = 473 } 
		command = { type = secedeprovince which = POL value = 482 } 
		command = { type = secedeprovince which = POL value = 306 } 
		command = { type = secedeprovince which = POL value = 307 } 
		command = { type = secedeprovince which = POL value = 483 } 
		command = { type = secedeprovince which = POL value = 481 } 
		command = { type = secedeprovince which = POL value = 480 } 
		command = { type = secedeprovince which = POL value = 479 } 	
		command = { type = secedeprovince which = POL value = 305 } 
		command = { type = secedeprovince which = POL value = 304 } 
		command = { type = secedeprovince which = POL value = 486 }		
	}
}


#################
### ITALIAN PROVS TO RSI
#################

event = {
	id = 956
	random = no
	country = ITA

	name = "EVT_36_NAME"
	desc = "EVT_36_DESC"
	style = 0
	picture = "Ita_surrender"

	#triggered by ITA 36


	action_a = {
		### Provinces seceded to R.S.I.
		command = { type = secedeprovince which = RSI value = 378 } #Venezia
		command = { type = secedeprovince which = RSI value = 512 } #Bologna
		command = { type = secedeprovince which = RSI value = 399 } #Rhodos
		command = { type = secedeprovince which = RSI value = 379 } #Ferrara
		command = { type = secedeprovince which = RSI value = 513 } #Florence
		command = { type = secedeprovince which = RSI value = 514 } #Rimini
		command = { type = secedeprovince which = RSI value = 370 } #Milan
		command = { type = secedeprovince which = RSI value = 369 } #La Spezia
		command = { type = secedeprovince which = RSI value = 531 } #Turin
		command = { type = secedeprovince which = RSI value = 368 } #Genoa
		command = { type = secedeprovince which = RSI value = 371 } #Trento
		command = { type = secedeprovince which = RSI value = 381 }	
	}
}


#######################
### THE BURMA ROAD
#######################

event = { 
	id = 960
	random = no
	country = CHI
	persistent = yes
	style = 0

	trigger = {
		war = { country = JAP country = CHI }
		NOT = { 
			flag = BurmaRoadOpen 
			war = { country = ENG country = CHI }
			}
		OR = {
			lost_national = { country = CHI value = 15 }
			war = { country = JAP country = ENG }
			AND = {
				war = { country = JAP country = USA }
				NOT = { war = { country = ENG country = USA } }
				}
			}
		control = { province = 1299 data = ENG } #Rangoon
		control = { province = 1298 data = ENG } #Bashein
		control = { province = 1300 data = ENG } #Prome
		control = { province = 1296 data = ENG } #Mandalay
		control = { province = 1295 data = ENG } #Lashio
		control = { province = 1301 data = ENG } #Toungoo
		OR = {
			AND = {
				NOT = { war = { country = CHI country = CYN } }
				OR = {
					control = { province = 1294 data = CYN } #Baoshan is Yunnan
					control = { province = 1294 data = CHI } #Baoshan is China
					}
				OR = {
					control = { province = 1293 data = CYN } # is Yunnan
					control = { province = 1293 data = CHI } # is China
					}
				OR = {
					control = { province = 1305 data = CYN } # is Yunnan
					control = { province = 1305 data = CHI } # is China
					}
				OR = {	
					control = { province = 1307 data = CYN } # Kunming is Yunnan
					control = { province = 1307 data = CHI } # Kunming is China
					}
		     		}
			}
		OR = {
			AND = {
				war = { country = CHI country = CYN }
				OR = {
					control = { province = 1294 data = CHI } #Baoshan is China
					control = { province = 1305 data = CHI } # is China
					}
				control = { province = 1307 data = CHI } #Kunming in Nationalist hands
				}
			}
	}

	date = { year = 1936 month = january day = 1 }
	offset = 10
	deathdate = { year = 1947 month = january day = 30 }

	name = "EVT_960_NAME"
	desc = "EVT_960_DESC"

	action_a = {
		command = { type = free_metal          value = 7  }
		command = { type = free_energy 	       value = 14 }
		command = { type = free_rare_materials value = 4  }
		command = { type = setflag 	which = BurmaRoadOpen   }
		}
	}


event = {
	id = 961
	random = no
	country = CHI
	persistent = yes
	style = 0

	trigger = {
		flag = BurmaRoadOpen
		war = { country = JAP country = CHI }
		NOT = {
			war = { country = ENG country = CHI }
			}
		OR = {
			lost_national = { country = CHI value = 15 }
			war = { country = JAP country = ENG }
			AND = {
				war = { country = JAP country = USA }
				NOT = { war = { country = ENG country = USA } }
				}
		     }
		NOT = {
			AND = {
				OR = {
					control = { province = 1299 data = ENG } #Rangoon
					control = { province = 1298 data = ENG } #Bashein
					control = { province = 1300 data = ENG } #Prome
					control = { province = 1296 data = ENG } #Mandalay
					control = { province = 1295 data = ENG } #Lashio
					control = { province = 1301 data = ENG } #Toungoo
					}
				}
			OR = {
			AND = {
				OR = {
					OR = {
					control = { province = 1294 data = CYN } #Baoshan is Yunnan
					control = { province = 1294 data = CHI } #Baoshan is China
					}
					OR = {
					control = { province = 1293 data = CYN } # is Yunnan
					control = { province = 1293 data = CHI } # is China
					}
					OR = {
					control = { province = 1305 data = CYN } # is Yunnan
					control = { province = 1305 data = CHI } # is China
					}
					OR = {	
					control = { province = 1307 data = CYN } # Kunming is Yunnan
					control = { province = 1307 data = CHI } # Kunming is China
					}
					}
				}
		     }
		}
	}

	date = { year = 1936 month = january day = 1 }
	offset = 10
	deathdate = { year = 1947 month = january day = 30 }

	name = "EVT_961_NAME"
	desc = "EVT_961_DESC"

	action_a = {
		command = { type = free_metal value = -7  }
		command = { type = free_energy value = -14 }
		command = { type = free_rare_materials value = -4  }
		command = { type = clrflag 	which = BurmaRoadOpen   }
		}
	}
